Yinmany's Stars
PanJiaChen/vue-element-admin
:tada: A magical vue admin https://panjiachen.github.io/vue-element-admin
bilibili/ijkplayer
Android/iOS video player based on FFmpeg n3.4, with MediaCodec, VideoToolbox support.
ossrs/srs
SRS is a simple, high-efficiency, real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181.
arut/nginx-rtmp-module
NGINX-based Media Streaming Server
recastnavigation/recastnavigation
Industry-standard navigation-mesh toolset for games
microsoft/FASTER
Fast persistent recoverable log and key-value store + cache, in C# and C++.
mob-sakai/UIEffect
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!
dotnet-state-machine/stateless
A simple library for creating state machines in C# code
yixia/VitamioBundle
Vitamio for Android
unity3d-jp/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.9 Release
CollaboratingPlatypus/PetaPoco
Official PetaPoco, A tiny ORM-ish thing for your POCO's
microsoft/Microsoft.IO.RecyclableMemoryStream
A library to provide pooling for .NET MemoryStream objects to improve application performance.
Tencent/InjectFix
InjectFix is a hot-fix solution library for Unity
asynkron/protoactor-dotnet
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
dotnetcore/HttpReports
HttpReports is an APM (application performance monitor) system for .Net Core.
beetlex-io/BeetleX
high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution
luxkun/ReGoap
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
damianh/LibLog
LibLog is a single file for you to either copy/paste or install via nuget, into your library/framework/application to provide a logging abstraction.
ksvc/KSYMediaPlayer_Android
金山云Android播放SDK(KSYUN Live Streaming player SDK),支持RTMP HTTP-FLV HLS 协议(supporting RTMP HTTP-FLV HLS protocol),直播延时2-3秒(Living delay 2 or 3 seconds),supporting jitter control,software&hardware decode
Illation/ETEngine
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
runner365/android_rtmppush_sdk
android rtmp push sdk
hiloteam/Sein.js
Progressive web 3D game engine.
Ubpa/UECS
Ubpa Entity-Component-System (U ECS) in Unity3D-style
UnityITellYou/UnityITellYou.github.io
Unity“特供版”替代资源整理
minism/fps-netcode
Quake-style multiplayer FPS demo that integrates a number of modern netcode techniques for quality of gameplay.
robsondepaula/unity-android-native-camera
An experiment on drawing the Android camera feed into Unity game objects.
netcoding4d/MemoryAlignmentTest
如何在Unity3D中实现基于内存对齐方式的ECS
SaladLab/Akka.ProjectScaffolding
Akka.NET + Akka.Interfaced + Unity3D Project Scaffolding
17cupsofcoffee/AkkaMUD
Building a MUD in F# and Akka.NET
pvigier/pvigier.github.io
My github.io website.