Yinmany's Stars
assimp/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
microsoft/garnet
Garnet is a remote cache-store from Microsoft Research that offers strong performance (throughput and latency), scalability, storage, recovery, cluster sharding, key migration, and replication features. Garnet can work with existing Redis clients.
retejs/rete
JavaScript framework for visual programming
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
dimforge/rapier
2D and 3D physics engines focused on performance.
mathnet/mathnet-numerics
Math.NET Numerics
tuyoogame/YooAsset
unity3d resources management system
geovens/gInk
An easy to use on-screen annotation software inspired by Epic Pen.
dynamicexpresso/DynamicExpresso
C# expressions interpreter
handzlikchris/FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
natemcmaster/DotNetCorePlugins
.NET Core library for dynamically loading code
miroiu/nodify
Highly performant and modular controls for node-based editors designed for data-binding and MVVM.
superunitybuild/buildtool
A powerful automation tool for quickly and easily generating builds with Unity.
RiptideNetworking/Riptide
Lightweight C# networking solution for multiplayer games.
codewriter-packages/Tri-Inspector
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
Cysharp/csbindgen
Generate C# FFI from Rust for automatically brings native code and C native library to .NET and Unity.
DebugST/STNodeEditor
一款基于.Net WinForm的节点编辑器 纯GDI+绘制 使用方式非常简洁 提供了丰富的属性以及事件 可以非常方便的完成节点之间数据的交互及通知 大量的虚函数供开发者重写具有很高的自由性
steffendx/GoNorth
GoNorth is a story and content planning tool for RPGs and other open world games.
scellecs/morpeh
🎲 ECS Framework for Unity Game Engine and .Net Platform
bitfaster/BitFaster.Caching
High performance, thread-safe in-memory caching primitives for .NET
LibraStack/UnityMvvmToolkit
Brings data-binding to your Unity project
madsmtm/objc2
Bindings to Apple's frameworks in Rust
overtools/OWLib
DataTool toolchain that lets you extract files and models from Overwatch.
notgiven688/jitterphysics2
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
superunitybuild/buildactions
BuildActions for use with the SuperUnityBuild build automation tool.
microsoft/Audio-Manager-for-Unity
A tool for defining and executing audio behaviors in Unity in a node based editor
sklose/NCalc2
expression evaluator for .NET with built-in compiler
James-Frowen/SimpleWebTransport
WebSocket Server and client for unity designed for Mirror Networking
akadjoker/UnityAssimp
Use assimp importer on unity
ForgedWoW/ForgedCore
Forged Core is an open source server project for World of Warcraft written in C#. Based off CypherCore.