YitingLiu97
I am a creative technologist designing experiences to foster meaningful interactions through AR/VR, music, and performance.
YitingLiu97's Stars
microsoft/generative-ai-for-beginners
18 Lessons, Get Started Building with Generative AI 🔗 https://microsoft.github.io/generative-ai-for-beginners/
gpt-engineer-org/gpt-engineer
Platform to experiment with the AI Software Engineer. Terminal based. NOTE: Very different from https://gptengineer.app
invoke-ai/InvokeAI
InvokeAI is a leading creative engine for Stable Diffusion models, empowering professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry leading WebUI, supports terminal use through a CLI, and serves as the foundation for multiple commercial products.
deep-floyd/IF
XavierXiao/Dreambooth-Stable-Diffusion
Implementation of Dreambooth (https://arxiv.org/abs/2208.12242) with Stable Diffusion
GreyDGL/PentestGPT
A GPT-empowered penetration testing tool
LiheYoung/Depth-Anything
[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation
agmmnn/awesome-blender
🪐 A curated list of awesome Blender addons, tools, tutorials; and 3D resources for everyone.
baba-s/awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
patriciogonzalezvivo/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
keijiro/Voxelman
Unity DOTS/ECS example
anza-xyz/wallet-adapter
Modular TypeScript wallet adapters and components for Solana applications.
keijiro/FFmpegOut
Video capture plugin for Unity with FFmpeg.
keijiro/PuppetTest
An experiment in procedural dance animation
AlekPet/ComfyUI_Custom_Nodes_AlekPet
Custom nodes that extend the capabilities of Comfyui
Chuny1/3DGPT
keijiro/Minis
Minis: MIDI Input for New Input System -- A plugin that adds MIDI input support to Unity's new Input System
hecomi/uWindowCapture
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
allanpichardo/Unity-Beat-Detection
Musical beat detection and audio spectrum analysis for use with the Unity game engine.
ZZZHANG-jx/DocRes
[CVPR 2024] DocRes: A Generalist Model Toward Unifying Document Image Restoration Tasks
met4citizen/TalkingHead
Talking Head (3D): A JavaScript class for real-time lip-sync using Ready Player Me full-body 3D avatars.
NikolaZubic/2dimageto3dmodel
We evaluate our method on different datasets (including ShapeNet, CUB-200-2011, and Pascal3D+) and achieve state-of-the-art results, outperforming all the other supervised and unsupervised methods and 3D representations, all in terms of performance, accuracy, and training time.
mosh-hamedani/issue-tracker
jesse-scam/algorithmic-beat-mapping-unity
Real-time and Preprocessed Audio Analysis for Onset Detection (Beat Mapping) Using Spectral Flux
TakashiYoshinaga/GeospatialAPI-Unity-StarterKit
KieranCoppins/Decision-Tree-Package
An open source Unity package for creating Decision Trees with a visual editor. The package comes with some samples to help teach users how to use it and an action manager to handle executing the results of the decision tree.
readyplayerme/rpm-unity-sdk-webview
WebView helps you display an in-engine browser that helps you load RPM website where you can create avatars and receive avatar URL at the end of the process.
SteveSmith16384/threejs-vr-boilerplate
Boilerplate code for running WebXR VR using Three.js, including pointer controls and helpful methods. Everything is included, even the Three.js libs.
tessrUX/webar-stock-dataviz
A 3D Augmented Reality Stock Data Visualization on the Web
YitingLiu97/KinoAqua
Watercolor effect for Unity URP/HDRP