ZePua's Stars
LykosAI/StabilityMatrix
Multi-Platform Package Manager for Stable Diffusion
JetBrains/resharper-unity
Unity support for both ReSharper and Rider
mixandjam/balatro-feel
Recreating the basic Game Feel from Balatro
reunono/FeelExtensions
A community-driven collection of extension scripts for Feel by MoreMountains.
NullTale/OutlineFilter
⬜ Outline post effect for Unity Urp
CyberDeck/Unity-HDRP-LensFlares
Collection of HDRP (post-processing) lens flares for Unity
NullTale/FlowFx
⬜ Old school image flow effect for Unity Urp
NullTale/OldMovieFx
⬜ OldMovie Post Effect for Unity Urp
MirzaBeig/Post-Processing-Wireframe-Outlines
A simple post-processing outline effect that uses depth-based edge detection.
MirzaBeig/Anime-Speed-Lines
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
reunono/InventoryEngineExtensions
reunono/CorgiEngineExtensions
Corgi Engine extensions created by the community
CustomPhase/CP_SSSSS
Naive screen-space subsurface scattering solution for Unity 5.
neon-age/AmplifyOcclusion-URP
Amplify Occlusion V2 ported to URP 2022.2
beinteractive/LWRPAmbientOcclusion
Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline
demonixis/SSGI-URP
Screen Space Global Illumination for Unity Universal Render Pipeline
MirzaBeig/Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
UnityTechnologies/ATerribleKingdom
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
Cyanilux/Cards
A few scripts which controls interactions for a hand of cards. Card model, shadergraph and example setup included.
ycarowr/UiCard
Generic UI for card games like Hearthstone, Magic Arena and Slay the Spire...
Unity-Technologies/TermsOfService
Current and prior versions of the terms that apply to your use of the Unity Editor software.
AdultLink/RadialProgressBar
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
mob-sakai/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
greggman/hsva-unity
A Hue Saturation Value adjustment shader for Unity. Useful for making lots of character colors.
mob-sakai/MeshEffectForTextMeshPro
Mesh effect components for TextMeshPro in Unity.
openupm/openupm-cli
The OpenUPM-CLI is a command-line interface for maintaining UPM registries.
zephyo/UI-Blur-LWRP-2020
UI background blur shader for Unity 2020 URP/LWRP/2D Renderer (usable for all Render Modes)
keijiro/KinoContour
Contour line filter for Unity
PavelDoGreat/Super-Blur
Screen and UI gaussian blur for Unity
sta/websocket-sharp
A C# implementation of the WebSocket protocol client and server