Zi7ar21
I want to become a computational astrophysicist! I love low-level programming in C/C++, GLSL, and WGSL.
@The-Order-of-the-Simulation United States of America
Pinned Repositories
Particle-Simulation
An easily extensible Particle Simulator written in C++.
Path-Tracing-Renderer
The Order of the Simulation community path tracer.
Marble-Marcher-Community-Edition
A community-developed version of the original Marble Marcher - a fractal physics game.
Buddhabrot-Renderer
A simple Buddhabrot renderer written in C++11.
C-Path-Tracer
Path Tracer written in C. Made mostly for fun.
Open-Camera-a71xq
A modified version of Open Camera made for the Samsung Galaxy A71 5G (a71xq).
Open-Camera-Mata
A modified version of Open Camera made for the Essential PH-1 (Mata) that supports the monochrome camera.
RGB-to-HSV-Machine-Learning-Demo
This is my first machine learning project and uses my own Neural Network / Genetic Algorithm Abomination. It converts an RGB to a Hue. This is not meant for actual use, but rather for teaching myself the basics of Machine Learning and to help other beginners by giving them an example.
starflood
Open-source SPH and N-body code written in C/C++
Zi7ar21's Repositories
Zi7ar21/starflood
Open-source SPH and N-body code written in C/C++
Zi7ar21/C-Path-Tracer
Path Tracer written in C. Made mostly for fun.
Zi7ar21/Open-Camera-Mata
A modified version of Open Camera made for the Essential PH-1 (Mata) that supports the monochrome camera.
Zi7ar21/RGB-to-HSV-Machine-Learning-Demo
This is my first machine learning project and uses my own Neural Network / Genetic Algorithm Abomination. It converts an RGB to a Hue. This is not meant for actual use, but rather for teaching myself the basics of Machine Learning and to help other beginners by giving them an example.
Zi7ar21/Open-Camera-a71xq
A modified version of Open Camera made for the Samsung Galaxy A71 5G (a71xq).
Zi7ar21/Thermal-Logger
Android/Linux `/sys/class/thermal` sysfs sensor data logger, written in C/C++.
Zi7ar21/WebGL-Project
A project made with pure WebGL.
Zi7ar21/Whipped-Cream
Shaders for Minecraft Java Edition (OptiFine)
Zi7ar21/Buddhabrot-Renderer
A simple Buddhabrot renderer written in C++11.
Zi7ar21/2D-Weather-Sandbox
Two-dimensional, realtime, interactive simulation of earth's troposphere.
Zi7ar21/awesome-astrophysical-simulation-codes
A curated list of awesome astrophysical simulation codes
Zi7ar21/gnss-sdr-monitor
A graphical user interface to monitor the GNSS-SDR status in real time
Zi7ar21/graph-traceroute
Scripts for generating graphs from traceroute outputs
Zi7ar21/learning-networking
Zi7ar21/lumifizz
Rendering engine written in C
Zi7ar21/NixOS-Configuration
Subject to change as I learn more about Nix
Zi7ar21/Path-Tracing-Renderer
The Order of the Simulation community path tracer.
Zi7ar21/Ray-Marching-Template
A basic Ray-Marcher written in GLSL.
Zi7ar21/REmote-Server
Fork of a powerful open source administration server tool in Python for Windows and Linux
Zi7ar21/rtl_gnss
Turn your RTL-SDR into a GNSS receiver!
Zi7ar21/ShaderScratch
Zi7ar21/TensorFrost
Tensor library with bottom-up kernel fusion
Zi7ar21/VDB-frags
Additional rendering tools for Fragmentarium, with examples.
Zi7ar21/webgl-path-tracing
Path tracing in GLSL using WebGL
Zi7ar21/Zi7ar21
Zi7ar21/Zi7ar21.github.io