Pinned Repositories
ADLxMLDS2017
Deep learning projects in ADL (2017 FALL) @ NTU. Implement in Tensorflow and Python. Work on Sequence Labeling, Video Caption, Game Playing, and Comics Generation.
CNN_object_classification
Simple object classification project with deep-learning. We choose CIFAR10, CIFAR100 and Caltech101 as training datasets.
DRL-playing-2.5D-fighting-game
[ICIP 2018] Deep Reinforcement Learning for Playing 2.5D Fighting Games
DSMAP
[ECCV 2020] Domain-Specific Mappings for Generative Adversarial Style Transfer
Minecraft_Theme_Park
Use openGL shader pipeline to create a theme park.
MIPS_CMP
Use C language to simulate MIPS processor, contains the design of cache, memory, page table, and TLB.
MIPS_pipeline
Use C language to implement a pipeline, functional processor simulator.
MIPS_singe-cycle
Use C language to implement a single-cycle, functional processor simulator.
Scene_With_ImageProc
Use C++ to implement openGL shader pipeline. Load a scene with objects and animations, also implement FBO to render image processing effect.
Goosebumps
Final Project
acht7111020's Repositories
acht7111020/DSMAP
[ECCV 2020] Domain-Specific Mappings for Generative Adversarial Style Transfer
acht7111020/CNN_object_classification
Simple object classification project with deep-learning. We choose CIFAR10, CIFAR100 and Caltech101 as training datasets.
acht7111020/ADLxMLDS2017
Deep learning projects in ADL (2017 FALL) @ NTU. Implement in Tensorflow and Python. Work on Sequence Labeling, Video Caption, Game Playing, and Comics Generation.
acht7111020/MIPS_CMP
Use C language to simulate MIPS processor, contains the design of cache, memory, page table, and TLB.
acht7111020/DRL-playing-2.5D-fighting-game
[ICIP 2018] Deep Reinforcement Learning for Playing 2.5D Fighting Games
acht7111020/MIPS_singe-cycle
Use C language to implement a single-cycle, functional processor simulator.
acht7111020/Minecraft_Theme_Park
Use openGL shader pipeline to create a theme park.
acht7111020/MIPS_pipeline
Use C language to implement a pipeline, functional processor simulator.
acht7111020/Robot_openGL
Use C++ to implement openGL fixed pipeline and draw a robot.
acht7111020/Scene_With_ImageProc
Use C++ to implement openGL shader pipeline. Load a scene with objects and animations, also implement FBO to render image processing effect.
acht7111020/Calendarholic
Simple app of creating a calendar that links your journal, notes, to-do list…etc, in the same page to increase noting efficiency.
acht7111020/acht7111020.github.io
acht7111020/AskApp
A Little Android APP, GUI to the simple search engine server.
acht7111020/CalendarView
Android CalendarView based on GridView
acht7111020/Chicken-Raising-Fatal-Arena
Like a traditional Tamagotchi game, which is based on NuMaker TRIO.
acht7111020/DSMAP-demo
acht7111020/Goosebumps
Final Project
acht7111020/homework0
acht7111020/Market
to give a new shopping experience to users
acht7111020/OpenGL-Shader-Transformation
Use open openGL shader pipeline to implement MVP matrix and projection.
acht7111020/Pacmo
A music tempo game based on FPGA board, which press the button on the Keypad of the FPGA board and earn points when you successfully press the right button when objects drop down shown on the board.
acht7111020/rl-teacher-atari
Code for Deep RL from Human Preferences [Christiano et al]. Plus a webapp for efficiently collecting human feedback.