Pinned Repositories
d3d12sample
my d3d12 sample code
FBX2glTF
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
MeshSimplify
Mesh Simplification based on edge-collapse algorithm
PotreeConverter
Create multi res point cloud to use with potree
Quadtree-Meshgrid
This is QuadTree implementation for mesh grid in C++. The element of every single grid is square.
RayTracedGGX
Ray tracing sample (incomplete).
XbimGeometry
XbimGeometry contains the CLR interop libraries and the c++ engine used to compute the 3D geometry of models.
acommonfeature's Repositories
acommonfeature/d3d12sample
my d3d12 sample code
acommonfeature/FBX2glTF
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
acommonfeature/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
acommonfeature/MeshSimplify
Mesh Simplification based on edge-collapse algorithm
acommonfeature/PotreeConverter
Create multi res point cloud to use with potree
acommonfeature/Quadtree-Meshgrid
This is QuadTree implementation for mesh grid in C++. The element of every single grid is square.
acommonfeature/RayTracedGGX
Ray tracing sample (incomplete).
acommonfeature/XbimGeometry
XbimGeometry contains the CLR interop libraries and the c++ engine used to compute the 3D geometry of models.
acommonfeature/23333
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