acommonfeature's Stars
sogou/workflow
C++ Parallel Computing and Asynchronous Networking Framework
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
FongMi/Release
gildor2/UEViewer
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
retroplasma/earth-reverse-engineering
Reversing Google's 3D satellite mode
jpcy/xatlas
Mesh parameterization / UV unwrapping library
aws/lumberyard
Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
QianMo/PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
Themaister/Granite
My personal Vulkan renderer
d3dcoder/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
sp4cerat/Fast-Quadric-Mesh-Simplification
Mesh triangle reduction using quadrics
ranahanocka/point2mesh
Reconstruct Watertight Meshes from Point Clouds [SIGGRAPH 2020]
hecomi/UnityFurURP
Fur shader implementation for URP
Sorumi/UnityFurShader
🐈 Fur shader for Unity.
microsoft/Xbox-ATG-Samples
Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).
Polish-Miko/GravityEngine
my dx12 playground
jslee02/awesome-graphics-libraries
:sunglasses: A curated list of 3D graphics libraries and resources
chenyong2github/ExtendStandard
扩展Unity的Standard PBR
ARM-software/opengl-es-sdk-for-android
NOTE: This project is not maintained anymore
code4game/glTFForUE4
Import glTF 2.0 in Unreal Engine 4 & 5
Leandros/metareflect
Metareflect is a lightweight reflection system for C++, based on LLVM and Clangs libtooling.
GamebabyRockSun/GRSD3D12Sample
Gamebaby Rock Sun's D3D12 C-Style Sample for beginner
romeric/fastapprox
Approximate and vectorized versions of common mathematical functions
ljb1672/DirectX-3D-HLSL-Senior-instance-succinctly
code for DirectX 3D HLSL Senior instance succinctly
switchbrew/34c3-demo
34C3 demo
lkysyzxz/RefretionInCPP
superman-t/BinaryTreePacker
A binary tree packer algorithm.
acommonfeature/d3d12sample
my d3d12 sample code
realist03/ShaderCollection
ShaderCollection
stir001/DirectX12Library
DirectX12を使用してゲームを作成するためのライブラリ制作用