Issues
- 2
Enabled Nvidia shader cache causes crash on some cards with driver version >= 535
#133 opened by bsdcode - 1
Crash on Nvidia GPU with Shader Cache enabled
#134 opened by Irityan - 1
- 1
How to build from source on MSYS2 MINGW64?
#114 opened - 4
Using granite with NVidia hardware.
#110 opened by dabrain34 - 3
- 1
Fossilize link is outdated
#92 opened by Avokadoen - 1
Image usage mismatch
#86 opened by avpdiver - 2
Question: DescriptorPool Design
#84 opened by hanyangl5 - 1
Question: Image Upload Synchronization
#77 opened by Eearslya - 0
texture-decoder-test issues
#71 opened by tpalli - 1
Question about ETC2/EAC modifiler table
#67 opened by farosis - 1
[Question] Pipeline prewarm
#48 opened by amerkoleci - 5
gltf-viewer crashed when loading a gltf file
#25 opened by raptoravis - 0
gltf "version": "2.0" load failed
#24 opened by liuhongyi0101 - 1
latest version build issues on ubuntu 20
#23 opened by neshume - 1
using on mobile android/ios
#18 opened by alyfreym - 1
Missing assets..
#6 opened by oscarbg - 1
- 1
ResourceDimensions compare bug
#3 opened by TheLavaBlock - 1
Cannot compile application_glfw.cpp
#1 opened by scygan - 1
Invalid push constant ranges
#2 opened by scygan