/atak-forwarder

Forwards packets to/from ATAK over an off-grid communication layer

Primary LanguageJavaMIT LicenseMIT

ATAK Packet Forwarder

An ATAK plugin for forwarding CoT messages via a hardware layer. Currently supports Meshtastic devices.

Plugin Disconnected Indicator
Status View
Channel Management
QR Configuration
Integrated Direct Messaging
Transmit Map Markers
Supports Meshtastic devices without an ATAK EUD attached Support non-ATAK Devices Support non-ATAK Devices
Example Usage

Features

  • In-app device and channel management
  • Broadcast messages are sent to the channel (e.g. map markers, PLI)
  • Direct messages to other users (e.g. chat messages)
  • Support for Meshtastic devices without an ATAK EUD attached
  • Efficient comm. using libcotshrink -- can send approx 5 map markers or PLI per minute, or 2 chats, or 2.5 more complex markers
  • Typical msg sizes, PLI: ~190 bytes, simple shape ~200 bytes, complex shape ~250 bytes, ~380 bytes, group chat ~400 bytes
  • Filtering of repeated messages with a configurable TTL (e.g. auto-send markers)
  • Message queue with priority (chat = pli > markers)

To Do

  • Remote channel management / updating
  • Automatically adjust link speed / range based on # of lost messages
  • Use T-Beam as a GPS source (if it proves to be more accurate than the phone's)
  • Message IDs and receipt confirmation
  • Improve chat message shrinking further
  • Smarter sending -- Map Markers get higher priority unless PLI has not gotten sent in ~5 minutes
  • Smarter sending -- Send a list of map markers to group, other clients can reply with which marker they are missing, build up a list of missing markers if more than 1 person is missing send to group, otherwise send to individuals
  • Needs more real-world stability testing
  • Re-add GoTenna support with a proper abstraction for communication layer
  • Bridge between multiple comm. devices? E.g. Meshtastic + goTenna on one device. Alternative is to break that into more than one plugin instance since their preSendProcessors will see each other's messages.
  • Use Dagger 2

Building the Plugin

The below instructions assume that you are cloning everything side-by-side in the same directory, so you should end up with a directory tree like:

workspace/
  |
  \--- Meshtastic-Android/
  |
  \--- AndroidTacticalAssaultKit-CIV/
  |
  \--- atak-forwarder/

Build + Install Meshtastic

  • Clone Meshtastic-Android: git clone git@github.com:meshtastic/Meshtastic-Android.git
  • Enter the Meshtastic-Android directory: cd Meshtastic-Android
  • Run the commands in Meshtastic-Android/README.md under "Build Instructions"
  • Open Meshtastic-Android in Android Studio, build and run the project, you can close the Meshtastic app

Build + Install ATAK

It is currently not possible or at least not easy to get a 3rd party plugin signed, so you will need to build your own copy of ATAK. ATAK checks the signature on any plugins it loads against a whitelist and will not load any plugin that is not signed with a whitelisted key.

  • Clone the ATAK-CIV repo: git clone git@github.com:deptofdefense/AndroidTacticalAssaultKit-CIV.git
  • Follow the instructions in AndroidTacticalAssaultKit-CIV/BUILDING.md to build and install ATAK
    • Note: you will need to configure a signing key in the local.properties file, you must use the same signing configuration in the plugin's app/build.gradle file!
    • Note: if you would like to use installCivRelease instead, you must add your key signature to AtakPluginRegistry.ACCEPTABLE_KEY_LIST

Build + Install ATAK Forwarder

  • Clone the ATAK Forwarder repo: git clone git@github.com:paulmandal/atak-forwarder.git
  • Run git submodule update --init --recursive
  • Edit the app Run Configuration in atak-forwarder and set the Launch Options to Nothing
  • Build the atak-forwarder plugin and install it on your devices

Setting up the Plugin

Setting up your Comm Device

  • In the Android Settings / Connected Devices or Bluetooth Settings tap Pair a new device
  • Pair with your Meshtastic device
  • Start ATAK, you should see an orange icon in the lower right corner of the screen
  • Tap on the icon, the plugin menu should open
  • Tap on the Devices tab
  • Tap on the Refresh button in the lower left corner of the plugin screen
  • Tap on your Meshtastic device when it shows up in the list of devices
  • Tap on the Set Comm Device button, this will set your primary comm device
  • The orange icon in the lower right corner of the ATAK map should turn green soon

Setting up your Channel

  • On one device, tap on the Channel tab
  • Tap on the Edit Channel button
  • Pick your range/speed settings, recommended to start with the fastest / lowest range setting and work from there
  • Pick a good name for your channel
  • Tap on the Gen PSK button
  • Tap on the Save button
  • Wait until your new channel settings show up in the Status or Channel tab, if they do not show up after a minute retry the edit channel steps
  • Once the channel settings are updated, click on the Show QR button to show a scannable QR code that you can use to configure your other devices
  • On your other devices, click on th Scan QR button in the Channel tab to scan a channel QR
    • You should see notifications about "discovery broadcasts" once all devices are on the same channel, if you do not check the channel name, hash, and try clicking Broadcast Discovery in the plugin settings menu (click the @)
    • You should soon see map markers for each of your devices
    • Note: this plugin will configure your Meshtastic device to send out position updates once per hour and to turn the LCD off after 1 second, you can tweak those values in Config.java

Setting up a non-ATAK Device

The ATAK Forwarder supports configuring Meshtastic devices that have a GPS but no phone controlling them to show up on the map with a configurable callsign, team, and icon. This can be useful for retrieving relay devices or use cases that only need to output location data (e.g. animal tracking)

  • Pair your extra Meshtastic devices with your phone as normal
  • In the Devices tab, click the Refresh button
  • Click on a device that is not your primary comm device, it will show up in the Target textview
  • Enter the settings for your non-ATAK device
  • Click on Write to non-ATAK
  • You will see a small spinning progress bar appear on the screen, wait until it disappears before doing anything else with the plugin
  • After the spinning progress bar disappears check the devices channel on its LCD, if the channel is updated reset the device by pressing the reset button for a second or two
  • You should see your device appear on the map after it boots back up, its location should start updating once it has a GPS lock

Architecture Diagram

Architecture Diagram Architecture Diagram Non-ATAK Devicess

Notes on Message Handling

Message handling follows a few simple rules:

  • Messages from ATAK that are not chat are checked against a Recently Sent cache, if a message was recently sent it was dropped. This prevents spamming of auto-send map markers.

  • Messages are then queued in a prioritized queue, with the priority: chat = pli > marker

  • If a similar message already exists in the queue (e.g. PLI) it will be overwritten with the new message, this way a queued PLI won't be sent with out of date data if newer data is available

  • This compares Lat/Lon exactly so device GPS imprecision will probably cause PLIs to get queued up, either way there should never be more than 1 PLI in the queue

  • Messages are fetched from this queue by the CommHardware class and sent

  • The plugin will attempt to first use a "minimal" protobuf that saves space, but if it will result in dropped fields or a failed mapping on the receiving size it will fall back to the regular protobufs

  • When values appear more than once in a payload we attempt to replace subsequent appearances with a marker/placeholder that is swapped back for the value when rebuilding the original message

Contributing

Areas I'd especially like help are:

  • reducing the message sizes without affecting features in ATAK (e.g. removing detail.contact.endpoint kills chat) -- check out https://github.com/paulmandal/libcotshrink for this effort
  • increasing resilience of this plugin, it is basically fire-and-forget (and maybe lose your message) right now
  • re-introducing goTenna Mesh support

The hardware/communication layer is (kinda) abstracted behind a CommHardware interface, this interface can be implemented against other hardware -- if you would like to give it a shot with another hardware layer please reach out to me and let me know how it goes.