age-of-asparagus/godot3-3dgame
A repo for my Make a 3D Top Down Shooter with Godot tutorial series on YouTube.
GDScriptMIT
Issues
- 2
3.15 Cleanup
#39 opened by tylerecouture - 5
3.12 Cleanup
#34 opened by tylerecouture - 7
3.13 Weapon Selection
#38 opened by tylerecouture - 2
3.11 Menus
#33 opened by tylerecouture - 10
3.10 Pickups
#36 opened by tylerecouture - 0
Game Levels?
#37 opened by tylerecouture - 5
3.9 Wave Variations
#35 opened by tylerecouture - 6
3.8 Pickups
#32 opened by tylerecouture - 8
3.6-7 HUD
#31 opened by tylerecouture - 2
Bonus Phase Ideas
#21 opened by tylerecouture - 3
3.4 Weapon Variations
#29 opened by tylerecouture - 5
3.5 Reloading
#30 opened by tylerecouture - 6
- 5
3.3 - Level transitions
#28 opened by tylerecouture - 2
3.2 Falling and Movement Tweaks
#27 opened by tylerecouture - 3
3.1 Random Spawning
#26 opened by tylerecouture - 4
2.6 - Cleanup (NavigationMap Script)
#25 opened by tylerecouture - 4
- 2
e2.6 Map Navigation
#24 opened by tylerecouture - 2
e2.5 Save and Export
#22 opened by tylerecouture - 1
Shader Bonus Episode?
#23 opened by tylerecouture - 3
e2.4 - Connectivity
#14 opened by tylerecouture - 5
e2.3 Shader Version of color variation
#20 opened by tylerecouture - 2
e2.2 Predicable shuffle of obstacles
#18 opened by tylerecouture - 6
e2.2 (2nd go)
#19 opened by tylerecouture - 4
e2.1 LevelGenerator Tool
#13 opened by tylerecouture - 5
e06
#12 opened by tylerecouture - 2
e07 - Loose Ends
#15 opened by tylerecouture - 4
e7.2
#16 opened by tylerecouture - 2
e05
#5 opened by tylerecouture - 0
Vector Subtraction
#11 opened by tylerecouture - 0
Vector vs Point in 3D
#10 opened by tylerecouture - 0
Global Origin vs Translation
#9 opened by tylerecouture - 0
Global Transform and Basis and Origin
#8 opened by tylerecouture - 0
Normalize
#7 opened by tylerecouture - 1
e04
#4 opened by tylerecouture - 4
E03 Notes
#3 opened by tylerecouture - 3
E02 Notes
#2 opened by tylerecouture - 3
E01 Notes
#1 opened by tylerecouture