agnJason's Stars
graphdeco-inria/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
fudan-generative-vision/champ
Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidance
Blealtan/efficient-kan
An efficient pure-PyTorch implementation of Kolmogorov-Arnold Network (KAN).
zju3dv/EasyMocap
Make human motion capture easier.
eliahuhorwitz/Academic-project-page-template
A project page template for academic papers. Demo at https://eliahuhorwitz.github.io/Academic-project-page-template/
bytedance/GiantMIDI-Piano
bytedance/piano_transcription
apple/ml-neuman
Official repository of NeuMan: Neural Human Radiance Field from a Single Video (ECCV 2022)
gnobitab/InstaFlow
:zap: InstaFlow! One-Step Stable Diffusion with Rectified Flow (ICLR 2024)
gnobitab/RectifiedFlow
Official Implementation of Rectified Flow (ICLR2023 Spotlight)
CircleRadon/Osprey
[CVPR2024] The code for "Osprey: Pixel Understanding with Visual Instruction Tuning"
nv-tlabs/LION
Latent Point Diffusion Models for 3D Shape Generation
kcheng1021/GaussianPro
[ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation
youngLBW/HRN
[CVPR2023] A Hierarchical Representation Network for Accurate and Detailed Face Reconstruction from In-The-Wild Images.
LiWentomng/BoxInstSeg
A toolbox for box-supervised instance segmentation.
waczjoan/gaussian-mesh-splatting
Asparagus15/GaussianShader
code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
kevin2431/Traj-LO
[RA-L 2024] In Defense of LiDAR-Only Odometry Using an Effective Continuous-Time Trajectory
longxiang-ai/Human101
The official implementation of "Human101: Training 100+FPS Human Gaussians in 100s from 1 View".
LiWentomng/Box-supervised-instance-segmentation
Awesome box-supervised instance segmentation papers.
LiWentomng/Point2Mask
The code for "Point2Mask: Point-supervised Panoptic Segmentation via Optimal Transport", ICCV2023
CircleRadon/APro
The code for "Label-efficient Segmentation via Affinity Propagation". [NeurIPS2023]
TimSong412/OmniTrackFast
Official Code For Track Everything Everywhere Fast and Robustly
zxz267/OHTA
[CVPR 2024] OHTA: One-shot Hand Avatar via Data-driven Implicit Priors
l1346792580123/FastHuman
[3DV 2024] FastHuman: Reconstructing High-Quality Clothed Human in Minutes.
hg-chung/DPIR
Differentiable Point-based Inverse Rendering
songw-zju/HASSC
The official implementation of "Not All Voxels Are Equal: Hardness-Aware Semantic Scene Completion with Self-Distillation" (CVPR 2024)
zijinxuxu/PDFNet
RGB-D fusion for two-hand reconstruction
X-zhangyang/SelfPIFu--PIFu-for-the-Real-World
Dressed Human Reconstrcution from Single-view Real World Image
songw-zju/Scribble2Scene
The official implementation of "Label-efficient Semantic Scene Completion with Scribble Annotations" (IJCAI 2024)