ahmaderfani12's Stars
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
AbdullahAlfaraj/Auto-Photoshop-StableDiffusion-Plugin
A user-friendly plug-in that makes it easy to generate stable diffusion images inside Photoshop using either Automatic or ComfyUI as a backend.
dbrizov/NaughtyAttributes
Attribute Extensions for Unity
Syomus/ProceduralToolkit
Procedural generation library for Unity
FreyaHolmer/Mathfs
Expanded Math Functionality for Unity
Whinarn/UnityMeshSimplifier
Mesh simplification for Unity.
ColinLeung-NiloCat/UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
amandaghassaei/gpu-io
A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.
ElasticSea/unity-fracture
Fracture any mesh at runtime
ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
mmikk/hextile-demo
demonstrates hex-tiling
Unity-Technologies/com.unity.demoteam.hair
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
ellioman/Indirect-Rendering-With-Compute-Shaders
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
chenjd/Realistic-Real-Time-Grass-Rendering-With-Unity
Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee
Unity-Technologies/com.unity.demoteam.mesh-to-sdf
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
GarrettGunnell/Grass
An exploration of various grass rendering techniques
needle-tools/shadergraph-markdown
Markdown-like syntax for ShaderGraph properties, to make better material inspectors
peeweek/Unity-URP-SmokeLighting
Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken
Kodrin/VFX-Essentials
VFX graph workshop in HDRP with samples
Matthew-J-Spencer/Trajectory-Line-Unity
A powerful trajectory line for Unity
Cyanilux/BakeShader
Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)
neon-age/AmplifyOcclusion-URP
Amplify Occlusion V2 ported to URP 2022.2
hamed98/clean-code-slides
ttvertex/Unity-InstancedIndirectExamples
Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes
mixandjam/LuigisMansion-GhostCapture
Recreating the Ghost Capture mechanic from Luigi's Mansion
omid3098/ShaderGraphBaker
Use ShaderGraph as a texture creation tool!
keijiro/ShaderGraphTestbed
Testbed for Unity Shader Graph
Anthelmed/unity-fake-interior-effect
rucesocial/Blender-Importer
This repository is a software that allows you to quickly import various types of models into Blender.
alirezaft/PrefabPalette
A simple tool to make your frequently used prefabs easier to reach.