ahwhfei's Stars
skylot/jadx
Dex to Java decompiler
termux/termux-app
Termux - a terminal emulator application for Android OS extendible by variety of packages.
llvm/llvm-project
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
dnSpy/dnSpy
.NET debugger and assembly editor
icsharpcode/ILSpy
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
dotnet/runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
chenzomi12/AISystem
AISystem 主要是指AI系统,包括AI芯片、AI编译器、AI推理和训练框架等AI全栈底层技术
Unity-Technologies/EntityComponentSystemSamples
Perfare/Il2CppDumper
Unity il2cpp reverse engineer
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
BoomingTech/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
parallel101/course
高性能并行编程与优化 - 课件
EpicGames/Signup
Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.
quickjs-zh/QuickJS
QuickJS是一个小型并且可嵌入的Javascript引擎,它支持ES2020规范,包括模块,异步生成器和代理器。
djkaty/Il2CppInspector
Powerful automated tool for reverse engineering Unity IL2CPP binaries
CppCon/CppCon2014
Speaker materials from CppCon 2014
Unity-Technologies/AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
SamboyCoding/Cpp2IL
Work-in-progress tool to reverse unity's IL2CPP toolchain.
Unity-Technologies/uGUI
Source code for the Unity UI system.
OTFCG/Awesome-Game-Analysis
a comprehensive collection of video game tech analysis resources
shibatch/sleef
SIMD Library for Evaluating Elementary Functions, vectorized libm and DFT
deplinenoise/tundra
Tundra is a code build system that tries to be accurate and fast for incremental builds
Vanilagy/mp4-muxer
MP4 multiplexer in pure TypeScript with support for WebCodecs API, video & audio.
keijiro/BurstWig
"Wig" effect with the C# Job System and the Burst compiler
keijiro/BurstFFT
FFT implementation in C# optimized for Unity's Burst compiler
XINCGer/3DMoonRunner
月光跑酷3D版
keijiro/BurstTestbed
Collection of Unity Burst samples
FrankLIKE/il2bc
Compiling C#/MSIL to Native Code using LLVM
Cutano/MonoEmbedTest
Mono embedding demo
KSPModdingLibs/KSPBurst
Burst compiler for Kerbal Space Program