Pinned Repositories
avs4unity
Advanced Visualization Studio (AVS) is a music/audio visualization plugin for Winamp with customizable design which allows users to easily create their own effects, or choose among the thousands of diverse "presets" available online. This project offers a simple API to render any AVS effects/presets realtime inside the Unity (as a native plugin).
code2il
Convert your C# code to low-level IL assembly instructions
directmidi4unity
Play MIDI Instrumental (DLS) Sound Bank in Unity
DisplayLuckCount
Terraria (tModLoader) mod to show your Luck value if you have an informational accessory like the Depth Meter or better (incl GPS, PDA, Cell Phone, and Shellphone).
gltf-to-usdz-service
Convert .gltf to .usdz with docker.
playcanvas-npm-example
Simple example project that shows how PlayCanvas can be used as an npm package
shinyprofiler
UnityGLTF
Runtime GLTF Loader for Unity3D
webxr-let-it-snow
Simple WebXR example that shows how PlayCanvas can be integrated with AR.
webxr-make-it-rain
Simple WebXR example that shows how PlayCanvas can be integrated with AR.
aidinabedi's Repositories
aidinabedi/playcanvas-npm-example
Simple example project that shows how PlayCanvas can be used as an npm package
aidinabedi/webxr-let-it-snow
Simple WebXR example that shows how PlayCanvas can be integrated with AR.
aidinabedi/webxr-make-it-rain
Simple WebXR example that shows how PlayCanvas can be integrated with AR.
aidinabedi/gltf-to-usdz-service
Convert .gltf to .usdz with docker.
aidinabedi/UnityGLTF
Runtime GLTF Loader for Unity3D
aidinabedi/DisplayLuckCount
Terraria (tModLoader) mod to show your Luck value if you have an informational accessory like the Depth Meter or better (incl GPS, PDA, Cell Phone, and Shellphone).
aidinabedi/ExpandedInventory
aidinabedi/ga4mp
GA4MP
aidinabedi/glTF
glTF – Runtime 3D Asset Delivery
aidinabedi/glTF-Sample-Models
glTF Sample Models
aidinabedi/glTF-Transform
glTF 2.0 SDK for JavaScript, TypeScript, and Node.js.
aidinabedi/is-globally-installed
Check if this package was installed globally by NPM or Volta
aidinabedi/jest-image-snapshot
✨ Jest matcher for image comparisons. Most commonly used for visual regression testing.
aidinabedi/json-schema-to-zod
aidinabedi/KinoContour
Contour line filter for Unity
aidinabedi/libfreespace
The libfreespace library enables rapid development of applications for Hillcrest Labs Freespace® devices. libfreespace provides access to extended information beyond mouse pointer functionality such as calibrated acceleration and rotational velocity measurements, orientation, configuration, and battery status.
aidinabedi/lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
aidinabedi/Optix-PathTracer
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
aidinabedi/optix_prime_baking
Shows how to bake ambient occlusion at mesh vertices using OptiX Prime
aidinabedi/pilotguru
Gather training data for training a self-driving car with just a smartphone.
aidinabedi/playcanvas-engine
3D WebGL game engine with online toolset.
aidinabedi/playcanvas-gltf
glTF 2.0 support for the PlayCanvas Engine
aidinabedi/playcanvas-jsdoc-template
JSDoc 3 template for PlayCanvas
aidinabedi/playwright-stylepath-bug
An example project to show that stylePath parameter in toHaveScreenshot doesn't work
aidinabedi/SimpleTorchLuck
Terraria (tModLoader) mod which simplifies so that not only biome-specific torches but any torch (incl regular torches) all give the same 0.2 increase in luck, regardless of the biome.
aidinabedi/texture-compressor
CLI tool for texture compression using ASTC, ETC, PVRTC and S3TC in a KTX container.
aidinabedi/tsd-jsdoc
Compiles JSDoc annotated JavaScript into a Typescript Definition file (.d.ts)
aidinabedi/WebAssembly-WebGL-2
A simple port of the "Getting started with GLFW3" code to valid code for Emscripten compilation
aidinabedi/webassembly-webgl-shaders
Demo project for using WebGL shaders in WebAssembly
aidinabedi/zulip-desktop-legacy
Zulip legacy desktop app