/Jerry

Android library animation APIs that uses spring-based animation

Primary LanguageKotlinApache License 2.0Apache-2.0

jerry

Android library animation APIs that uses the SpringAnimation behind. Jerry APIs helps to build complex physics based animations. This library also provides some animations ready to use that change the view visibility.

Why jerry?

Using a physics based animation makes the changes in target value more smooth and natural. When we use the default animation system provided by Android, these kind of changes in the traget value abrupted stops the continuation of the animation. The examples below ilustrate this behavior.

Figure 1. Animation built with jerry physics-based APIs Figure 2. Animation built with ViewProperty animation

Figure 1 code

moveView.translationXSpring(targetValue = pointX)
    .translationYSpring(targetValue = pointY)
    .force(stiffness = 60f, dampingRatio = 0.8f)
    .start()

Figure 2 code

moveView.animate()
    .translationX(pointX)
    .translationY(pointY)
    .setInterpolator(AccelerateDecelerateInterpolator())
    .setDuration(500)
    .start()

Setup

Step 1. Add the JitPack repository in your root build.gradle at the end of repositories:

allprojects {
    repositories {
        ...
        maven { url 'https://jitpack.io' }
    }
}

Step 2. Add the dependency

dependencies {
    implementation 'com.github.alexandregpereira:jerry:version'
}

Animating view properties examples

Like the view property animation system provided by the android.animation package, you can use a set of APIs to change the view properties using jerry physic-based animation APIs.

Example 1 Example 2 Example 3
Example 4 Example 5 Example 6

Example 1

view.scaleXSpring(targetValue = 0.3f)
    .scaleYSpring(targetValue = 0.3f)
    .start()

Example 2

view.apply {
    scaleXSpring(targetValue = 0.6f)
        .scaleYSpring(targetValue = 0.6f)
        .after(
            scaleXSpring(targetValue = 1f)
                .scaleYSpring(
                    targetValue = 1f,
                )
                .force(dampingRatio = 0.15f)
        )
        .start()
}

Example 3

view.rotationSpring(targetValue = 180f)
    .start()

Example 4

view.apply {
    scaleXSpring(targetValue = 0.3f)
        .scaleYSpring(targetValue = 0.3f)
        .force(stiffness = 200f, dampingRatio = 0.7f)
        .translationXSpring(targetValue = screenSize - width.toFloat() * 0.7f)
        .lastForce(stiffness = 30f)
        .start()
}

Example 5

view.apply {
    translationXSpring(targetValue = screenSize - width.toFloat())
        .force(stiffness = 200f)
        .after(
            translationXSpring(targetValue = 0f)
                .force(dampingRatio = 0.5f)
        )
        .start()
}

Example 6

view.apply {
    pivotX = width.toFloat()
    translationXSpring(targetValue = screenSize - width.toFloat())
        .force(stiffness = 1000f)
        .scaleXSpring(targetValue = 0.6f)
        .lastForce(stiffness = 50f)
        .after(
            scaleXSpring(targetValue = 1f)
                .after(
                    translationXSpring(targetValue = screenSize * 0.2f)
                        .force(dampingRatio = 0.3f)
                )
        )
        .start()
}

Changing view visibility using animation examples

This library also provides some animations ready to use that change the view visibility.

Expandable animation

// Expandable height
view.goneCollapseHeight()
// or
view.visibleOrGoneExpandableHeight(visible = false)

view.visibleExpandHeight()
// or
view.visibleOrGoneExpandableHeight(visible = true)

// Expandable width
view.goneCollapseWidth()
// or
view.visibleOrGoneExpandableWidth(visible = false)

view.visibleExpandWidth()
// or
view.visibleOrGoneExpandableWidth(visible = true)

Fade animation

// Fade text change
textView.setTextFadeSpring(text = "some text")

// Fade out
view.goneFadeOut()
// or
view.visibleOrGoneFade(visible = false)

// Fade in
view.visibleFadeIn()
// or
view.visibleOrGoneFade(visible = true)

Expandable Fading

// Expandable height
view.goneCollapseHeightFadeOut()
// or
view.visibleOrGoneExpandableHeightFade(visible = false)

view.visibleExpandHeightFadeIn()
// or
view.visibleOrGoneExpandableHeightFade(visible = true)

// Expandable width
view.goneCollapseWidthFadeOut()
// or
view.visibleOrGoneExpandableWidthFade(visible = false)

view.visibleExpandWidthFadeIn()
// or
view.visibleOrGoneExpandableWidthFade(visible = true)

RecyclerView ItemAnimator

The class BaseItemAnimator provides the base of a custom ItemAnimator implementation. Overrides the methods preAnimateAdd, startRemoveAnimation, startAddAnimation, startOldHolderChangeAnimation, startNewHolderChangeAnimation or startMoveAnimation when you want to change any default animation. You can follow the ElevationSpringItemAnimator class in this repository as example.

ElevationSpringItemAnimator

The ElevationSpringItemAnimator resolves an animation problem post LOLLIPOP when we use a view with elevation in a RecyclerView with the default animations (DefaultItemAnimator). With default animations, the shadown behind the view appears when fade animation starts. The ElevationSpringItemAnimator overrides the default animations, adding the spring animations, and animating the elevation too. The examples below ilustrate this.

ElevationSpringItemAnimator DefaultItemAnimator
Grid - ElevationSpringItemAnimator Grid - DefaultItemAnimator
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
    recyclerView.itemAnimator = ElevationSpringItemAnimator()
}

Sample App

Check more examples on the sample app in this repository.

Licence

Copyright 2020 Alexandre Gomes Pereira

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.