alfa256's Stars
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Jermolene/TiddlyWiki5
A self-contained JavaScript wiki for the browser, Node.js, AWS Lambda etc.
feross/simple-peer
📡 Simple WebRTC video, voice, and data channels
zalo/MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
microsoft/SEAL
Microsoft SEAL is an easy-to-use and powerful homomorphic encryption library.
jeeliz/jeelizFaceFilter
Javascript/WebGL lightweight face tracking library designed for augmented reality webcam filters. Features : multiple faces detection, rotation, mouth opening. Various integration examples are provided (Three.js, Babylon.js, FaceSwap, Canvas2D, CSS3D...).
davidbau/seedrandom
seeded random number generator for Javascript
kieler/elkjs
ELK's layout algorithms for JavaScript
polygraphene/ALVR
ALVR is an open source remote VR display for Gear VR and Oculus Go. With it, you can play SteamVR games in your standalone headset.
google/wwwbasic
wwwBASIC is an implementation of BASIC that runs on Node.js and the Web.
googlevr/seurat
Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on mobile 6DoF VR systems.
madjin/awesome-vrchat
One-stop shop for people interested in developing content for VRchat
Unity-Technologies/SuperScience
Gems of Unity Labs for our user-base.
stuffmatic/blam
🚨 No longer maintained. Check out fSpy instead 🚨 A camera and projector calibration toolkit for Blender that also does automatic 3D reconstruction of geometry with rectangular faces.
NoxWings/Cable-Component
Unity cable component implementation similar to the Unreal Engine one based on verlet integration.
immersive-web/webxr-input-profiles
WebXR Gamepad assets, source library, and schema
googlevr/seurat-unity-plugin
Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on mobile 6DoF VR systems.
karimnaaji/melt
Automatic conservative mesh occluder generation by box filling
immersive-web/proposals
Initial proposals for future Immersive Web work (see README)
FrankBro/ordo
Ordo: A minimalist language with row polymorphism
samuelgirardin/Energy.js
ddiakopoulos/seurat
(a fork hosting a precompiled version for Windows) Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on mobile 6DoF VR systems.
wotermelon/vue-painting
A Vue.js(v2.x+) component for cropping and painting image.
morgan3d/nano
nano ᴊᴀᴍᴍᴇʀ
FrankBro/be-tree
BE-Tree: An Index Structure to Efficiently Match Boolean Expressions over High-dimensional Space
secondsight/secondsight-hardware
3D Printable Head Mount Display for Secondsight & associated peripherals
pbayer8/aframe-glsl-component
Aframe component to inject custom GLSL into the THREE.js MeshStandardMaterial Shader
FrankBro/FsMarbles
Learn, build, and test F# functions on Collections
FrankBro/geneticqueen-fs
FrankBro/bpnn-fs