making 3d scenes compatible with blender
TontonTremblay opened this issue · 3 comments
TontonTremblay commented
Since unity3d is somewhat limited in its capability for rendering scenes, do you think it would be possible to export the scenes as fbx, usd, or glb scenes? If this is already possible, can someone point me towards the solution?
Lucaweihs commented
I believe @YueYANG1996 and @sunfanyunn managed to do this for the Holodeck project (scenes rendered in Blender). Was this process straightforward @YueYANG1996 / @sunfanyunn?
sunfanyunn commented
Hey Jonathan! Previously we had to export the scenes from Unity using the FBX Exporter Package.
I believe you can technically write C# code to programmatically export a scene with that package but we did it manually before.
TontonTremblay commented
Thank you Fan Yun, @Lucaweihs feel free to close this.