Build: cmake --preset release && cmake --build --preset release
Run: build/release/bin/raytracer > image.ppm
Final scene with focus distance & camera positioning (commit)
Hollow glass sphere (left) (commit)
Fuzzed metal material on center (fuzz 0.3) & left spheres (fuzz 1.0) (commit)
Metal & Lambertian sphere materials (commit)
Diffuse sphere with no shadow acne (commit)
Sphere with antialiasing (commit)
Gradient sphere in a world with ground & sky (commit)