Pinned Repositories
AmidosEngine
FlashPunk inspired game engine base on Starling
DeepTingle
A Deep NN used to generate stories which will tingle your butt.
ETPKLDiv
An open source library for the ETPKLDiv generation algorithm invented by Lucas and Volz.
GraphDungeonGenerator
Generate a zelda 1 like dungeon using Joris Dormans' Mission Graph and Layout Grammar
gym-pcgrl
A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.
jspunk
Javascript port for Flashpunk
marahel
Marahel (ProcEngine 2.0) is a step toward having a unified open source library for different map generation techniques.
Mario-AI-Framework
10th Anniversary Edition (Not endorsed by Nintendo)
pcg_benchmark
A benchmark to test and compare your pcg algorithm against each other
procengine
ProcEngine is a step toward having a unified opensource library for different map generation techniques.
amidos2006's Repositories
amidos2006/gym-pcgrl
A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.
amidos2006/Mario-AI-Framework
10th Anniversary Edition (Not endorsed by Nintendo)
amidos2006/DeepTingle
A Deep NN used to generate stories which will tingle your butt.
amidos2006/GraphDungeonGenerator
Generate a zelda 1 like dungeon using Joris Dormans' Mission Graph and Layout Grammar
amidos2006/marahel
Marahel (ProcEngine 2.0) is a step toward having a unified open source library for different map generation techniques.
amidos2006/ETPKLDiv
An open source library for the ETPKLDiv generation algorithm invented by Lucas and Volz.
amidos2006/BitsyDO
A huge Bitsy Data set that can be used to train algorithms to generate Bitsy games.
amidos2006/jspunk
Javascript port for Flashpunk
amidos2006/eveqt
a simple library to help with evolving equation trees
amidos2006/MarioExperiments
Testing the new framework by generating scenes (Check: https://arxiv.org/pdf/1904.08972.pdf)
amidos2006/MarioGenerator
[Deprecated] To be used to generate levels for infinite mario bros research (Check: https://github.com/amidos2006/MarioExperiments)
amidos2006/pcg_benchmark
A benchmark to test and compare your pcg algorithm against each other
amidos2006/ImitatingEvolution
amidos2006/AutoSokoban
Training AutoEncoder on Microban levels (small Sokoban levels created by David W. Skinner)
amidos2006/BGG-Data-Analysis
Data dump from board game geek with some analysis
amidos2006/SokobanGeneration
Testing the effect of using different ai agent on the generated content in the Map-Elites
amidos2006/accelerometer-test
amidos2006/AI-Assignments
AI Assignment Files
amidos2006/atDELFI_Survey
amidos2006/gmtkjam
amidos2006/GVG-AI_ConstructiveGenerators
group of constructive level generators for 7 games in the GVG-AI framework
amidos2006/gvgai
This is the framework for the General Video Game Competition - http://www.gvgai.net/
amidos2006/marahel-evolution
amidos2006/Mario-Framework
[Deprecated] Visit the new framework https://amidos2006.github.io/Mario-AI-Framework/
amidos2006/PolicyEnvelope
Code for the policy envelope project
amidos2006/procjam2020
amidos2006/ScholarDating
amidos2006/sekhmet
amidos2006/SurrogateMutation
amidos2006/tsxoa