Pinned Repositories
deltadomekinect
fadecandy-examples
gen-art-resources
Collating information about generative art when useful stuff comes up in the gen art club slack
kinect-two-skeletons
Exploring controlling graphics with two people - using Processing and skeleton tracking with a Kinect v2
kinect-visuals
Exploring visuals/body representations using Processing and skeleton tracking with a Kinect v2
MNCA2D
spinningtriangles_midicontroller
Triangle visuals coded in Processing, controlled by a midi controller (Korg nanoKontrol2)
svg-builder
Class to build and save an svg from paths
visuals_boxes
whenindome-depth
/ Runs depth based imagery on "When in Dome", a geodesic dome filled with LEDs / / Uses Fadecandy and OPC to map ~4300 LEDs / / Uses a Kinect as a depth sensor. The depth camera feed is essentially mapped to colour, and displayed directly over the LEDs. / The colour of each pixel in the depth feed dithers back and forth around it's actual hue, to add a shimmering effect. / When starting the sketch, click to take a background reading, then anything that is closer than that background reading will display, / this means that actual movement stands out, instead of showing the whole globby mass of depthy nonsense. / / There is also a function to reset this background reading every x frames, so if people inside the dome are lying still, / they will not show up - allows for more interaction / / Also has a background animation, the amount of this is inversely mapped to the amount of action happening in the dome, / so if no one is present or they are still, there is a lot of animation. Then it disappears when people move inside.
amygoodchild's Repositories
amygoodchild/gen-art-resources
Collating information about generative art when useful stuff comes up in the gen art club slack
amygoodchild/spinningtriangles_midicontroller
Triangle visuals coded in Processing, controlled by a midi controller (Korg nanoKontrol2)
amygoodchild/svg-builder
Class to build and save an svg from paths
amygoodchild/fadecandy-examples
amygoodchild/visuals_boxes
amygoodchild/MNCA2D
amygoodchild/deltadomekinect
amygoodchild/deltadomemapping
amygoodchild/LED_shirt
Arduino code for a light up LED shirt
amygoodchild/pixelpusher_artnet_bridge_rgbw
Artnet bridge for pixelpusher, designed to work with rgbw pixels
amygoodchild/whenindome_blank
Pixel mapping for When in Dome
amygoodchild/aggregator_quadtree
amygoodchild/colour-palette-tool
amygoodchild/deltadome
amygoodchild/deltajson
amygoodchild/fadecandy_examples
amygoodchild/jellyfish_blynk
amygoodchild/leds_blank
amygoodchild/output-judge
Script that judges outputs for generative art
amygoodchild/p5js-examples
Example p5js files
amygoodchild/ponggames
amygoodchild/react-counter
Learning react, here's a little counter app I made.
amygoodchild/react-todo-tool
amygoodchild/remote-arduino-comms-arduinocode
amygoodchild/remote-arduino-control
amygoodchild/responsive-artwork
Three methods of creating responsive artwork
amygoodchild/simpleProcessingExamples
amygoodchild/teachingProcessing
Code for teaching Processing
amygoodchild/video_examples
amygoodchild/whenindome-fullcode