andrechen
I'm a passionate 2D/3D graphics programmer. Strong command of C++(ISO/IEC 14882), Design Patterns, Computer Vision, Unreal Engine, VR/AR and Mathematics.
Taipei, Taiwan
Pinned Repositories
assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
code-for-Lucas-Kanade-20-Years-On
colmap
COLMAP - Structure-from-Motion and Multi-View Stereo
fluent-python-2e
Example code for Fluent Python, 2nd edition (O'Reilly 2022)
freetype-gl
OpenGL text using one vertex buffer, one texture and FreeType
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
mediapipe
this fork ports google/mediapipe to windows platform with Visual Studio 2019. Build mediapipe static library with few examples and my version of face effect.
vivecinema
This is my work! I wrote every line of code of it for almost 2 years. If you're looking for a VR video player on steam with supports of 3D, spatial audio and subtitles. Here it it. It was one of the most downloaded apps on viewport for few years, until I left HTC.
yuv2rgb
transform yuv to rgb
andrechen's Repositories
andrechen/yuv2rgb
transform yuv to rgb
andrechen/mediapipe
this fork ports google/mediapipe to windows platform with Visual Studio 2019. Build mediapipe static library with few examples and my version of face effect.
andrechen/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
andrechen/code-for-Lucas-Kanade-20-Years-On
andrechen/colmap
COLMAP - Structure-from-Motion and Multi-View Stereo
andrechen/fluent-python-2e
Example code for Fluent Python, 2nd edition (O'Reilly 2022)
andrechen/freetype-gl
OpenGL text using one vertex buffer, one texture and FreeType
andrechen/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
andrechen/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
andrechen/libsurvive
Open Source Lighthouse Tracking System
andrechen/openai-cpp
OpenAI C++ is a community-maintained library for the Open AI API
andrechen/ray-tracing-gems
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
andrechen/Ray-Tracing-Gems-II
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
andrechen/rpg_svo
Semi-direct Visual Odometry
andrechen/UE4-Book-Repo
andrechen/vivecinema
This is my work! I wrote every line of code of it for almost 2 years. If you're looking for a VR video player on steam with supports of 3D, spatial audio and subtitles. Here it it. It was one of the most downloaded apps on viewport for few years, until I left HTC.
andrechen/Path-tracer-using-OpenGL
A path tracer made using OpenGL shaders with decent UI
andrechen/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
andrechen/rpg_svo_pro_open
andrechen/ue4-mediapipe-plugin
UE4 MediaPipe plugin
andrechen/XV3DGS-UEPlugin
A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.