Pinned Repositories
2048-game-ai
This is a implementation of an AI for the game 2048.
2048-game-robot
A robot playing the game 2048 in a smartphone, using the built-in camera from the notebook.
ann-car-demo
Artificial Neural Networks Cars Demo
ann-ga-demo
3D Demonstration of Artificial Neural Networks with Genetic Algorithms
geekforgeeks-problems-solved
Here are the solutions to some coding problems from practice.geeksforgeeks.org
js-cars-ga-demo
The goal is to make the cars (triangles) to drive on the roads in the correct direction. Written from scratch in JavaScript.
ogre-3d-game
3D cross-platform single player action role-playing game written in C++ using Ogre3D as the rendering engine, OIS for input and MyGUI for the Graphical User Interface.
Parallel-SCARA-Plotter-v2
Second version of my plotter, this time 3D printed
parallel-scara-stylus
Arduino code in C for driving a parallel SCARA with a stylus to play the Game 2048.
parallel-scara-v3
andres-zibula's Repositories
andres-zibula/parallel-scara-v3
andres-zibula/ann-car-demo
Artificial Neural Networks Cars Demo
andres-zibula/Parallel-SCARA-Plotter-v2
Second version of my plotter, this time 3D printed
andres-zibula/2048-game-robot
A robot playing the game 2048 in a smartphone, using the built-in camera from the notebook.
andres-zibula/parallel-scara-stylus
Arduino code in C for driving a parallel SCARA with a stylus to play the Game 2048.
andres-zibula/ann-ga-demo
3D Demonstration of Artificial Neural Networks with Genetic Algorithms
andres-zibula/game-of-life
An implementation with SDL of the best-known two-dimensional cellular automaton, invented by John H. Conway.
andres-zibula/2048-game-ai
This is a implementation of an AI for the game 2048.
andres-zibula/geekforgeeks-problems-solved
Here are the solutions to some coding problems from practice.geeksforgeeks.org
andres-zibula/js-cars-ga-demo
The goal is to make the cars (triangles) to drive on the roads in the correct direction. Written from scratch in JavaScript.
andres-zibula/ogre-3d-game
3D cross-platform single player action role-playing game written in C++ using Ogre3D as the rendering engine, OIS for input and MyGUI for the Graphical User Interface.
andres-zibula/andres-zibula.github.io
andres-zibula/breakout-js
An implementation in HTML5 and JavaScript of the game Breakout.
andres-zibula/project-images
andres-zibula/scara-plotter
andres-zibula/skills-code-with-codespaces
Code with codespaces
andres-zibula/snake-js
An implementation in HTML5 and JavaScript of the game Snake.