[System.Obsolete( "replace with https://github.com/andrew-raphael-lukasik/Segments" )]
Line renderer for Unity.Entities tech stack. Heavily modified fork of https://github.com/5argon/ECSLineRenderer.
- for built-in shader:
"com.unity.render-pipelines.universal": "9.0.0-preview.55"
note: you can override dafault shader/material with your own.
- mesh wireframe (runtime)
- drawing mesh bounding boxes (runtime)
Add this line in manifest.json
/ dependencies
:
"com.andrewraphaellukasik.ecslinerenderer": "https://github.com/andrew-raphael-lukasik/ECSLineRenderer.git#upm",
Or via Package Manager
/ Add package from git URL
:
https://github.com/andrew-raphael-lukasik/ECSLineRenderer.git#upm