andris-grishan's Stars
AvaloniaUI/Avalonia
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
JosefNemec/Playnite
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
bloomrpc/bloomrpc
Former GUI client for gRPC services. No longer maintained.
grpc-ecosystem/awesome-grpc
A curated list of useful resources for gRPC
Unity-Technologies/FPSSample
A first person multiplayer shooter example project in Unity
The-Powder-Toy/The-Powder-Toy
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
commandlineparser/commandline
The best C# command line parser that brings standardized *nix getopt style, for .NET. Includes F# support
udacity/self-driving-car-sim
A self-driving car simulator built with Unity
jamesmh/coravel
Near-zero config .NET library that makes advanced application features like Task Scheduling, Caching, Queuing, Event Broadcasting, and more a breeze!
Cysharp/MagicOnion
Unified Realtime/API framework for .NET platform and Unity.
Unity-Technologies/PostProcessing
Post Processing Stack
modesttree/Zenject
Dependency Injection Framework for Unity3D
keijiro/KinoGlitch
Video glitch effects for Unity
TylerBrinkley/Enums.NET
Enums.NET is a high-performance type-safe .NET enum utility library
natemcmaster/DotNetCorePlugins
.NET Core library for dynamically loading code
andrewlock/StronglyTypedId
A Rosyln-powered generator for strongly-typed IDs
ProbableTrain/MapGenerator
ProcGen American City Maps
EsProgram/InkPainter
Texture-Paint on Unity.
MaximeHerpin/modular_tree
insthync/awesome-unreal
A categorized collection of awesome opensource Unreal Engine 4 and 5 repos
slipster216/VertexPaint
Unity 5.3 Vertex Painter
MassTransit/Automatonymous
A state machine library for .Net - 100% code - No doodleware
Fody/ConfigureAwait
Configure async code's ConfigureAwait at a global level
SnutiHQ/Toon-Shader
A character focused Toon Shader for Unity using Shader Graph.
mjebrahimi/EasyCompressor
⚡An Easy-to-Use and Optimized compression library for .NET that unified several compression algorithms including LZ4, Snappy, Zstd, LZMA, Brotli, GZip, ZLib, and Deflate. This library aids in Improving Performance by Reducing Memory Usage and Bandwidth Usage. Along with a greate Performance Benchmark between different compression algorithms.
Scrawk/Marching-Cubes-On-The-GPU
A implementation of the marching cubes algorithm on the GPU in Unity.
DragonJoker/ShaderWriter
Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.
dotnet/templates
Templates for .NET
lochrist/UniPowder
Powder Toy Game using Unity ECS