Issues
- 0
- 1
SplatBlend_5Layer issue - Unity 5.6.1f1
#25 opened by lukeburnell7 - 5
- 0
Mesh.optimize is obsolete in 2018.3
#29 opened by transat - 1
Examples cause import to hang
#27 opened by Siccity - 1
VertexInstanceStream Decals causing artifacts on Linear+Deferred+HDR+VR Single/Multi Pass rendering
#21 opened by NeatWolf - 1
Color pick dialogue closes/crashes unity.
#26 opened by Matt-Murch - 6
Very slow compile time for SplatBlend_5Layer shaders
#24 opened by fdan - 1
- 5
R channel paint doesn't seem to bake & mesh wireframe doesn't appear in 2017.1
#23 opened by astraldata - 3
- 2
- 2
internal error shader
#18 opened by nbac - 2
SplatBlend_5Layer issues
#17 opened by n0rb - 8
[Unity 5.4] Brush Cursor Position Error
#13 opened by j1jeong - 3
- 0
holding alt to change brush size will accidently activate when navigate Scene View
#14 opened by wdw89 - 6
VertexInstanceStream added on every meshes !
#12 opened by apautrot - 4
Baked mesh lose existing data
#11 opened by ArieLeo - 6
Painted Static Mesh error on play
#10 opened by ArieLeo - 5
- 1
- 7
- 1
Shader Init & Scale transform on Paint
#6 opened by kaneleka - 3
- 3
Assets/VertexPaint-master/VertexInstanceStream.cs(457,33): error CS0103: The name `meshStream' does not exist in the current context
#4 opened by Russel1 - 1
Exception when deleting selected object
#3 opened by apautrot - 1
- 1
Resources leak
#1 opened by apautrot