Pinned Repositories
assimp-net
Automatically exported from code.google.com/p/assimp-net
AtmosphericScattering
Atmospheric Scattering for Unity
awesome-graphics
Curated list of computer graphics tutorials and resources
basic_shader_sample
シェーダサンプル
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network. Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.
ChromaPack
ChromaPack -- A lossy texture compression plugin for Unity.
CoherentUIMobileOpenSource
HTML user interface for mobile games.
Critias-TreeSystem
omeLoader
Octree mesh geometry loader for Unity.
Shaders
A collection of GLSL shaders in THREEjs
asmboom's Repositories
asmboom/htmlsharp
A C# HTML parsing library supporting CSS selectors for querying.
asmboom/PDFSharp
A .NET library for processing PDF
asmboom/Realtime-CSG
.Net library for real-time Constructive Solid Geometry
asmboom/StyleEditor
StyleEditor for Firefox - /!\ NOW INTEGRATED WITHIN FIREFOX 11+
asmboom/Unity.Coroutine
Like Unity3D's coroutines, but for other Mono projects, like tools. This is a MonoTouch example, but feel free to modify for your own use.
asmboom/UnityRandom
Random library in C# for Unity3D
asmboom/webgl-path-tracing
Path tracing in GLSL using WebGL