Pinned Repositories
assimp-net
Automatically exported from code.google.com/p/assimp-net
AtmosphericScattering
Atmospheric Scattering for Unity
awesome-graphics
Curated list of computer graphics tutorials and resources
basic_shader_sample
シェーダサンプル
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network. Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.
ChromaPack
ChromaPack -- A lossy texture compression plugin for Unity.
CoherentUIMobileOpenSource
HTML user interface for mobile games.
Critias-TreeSystem
omeLoader
Octree mesh geometry loader for Unity.
Shaders
A collection of GLSL shaders in THREEjs
asmboom's Repositories
asmboom/Critias-TreeSystem
asmboom/kode80CloudsUnity3D
A realtime volumetric cloud rendering solution for Unity3D.
asmboom/Unity-BezierCurves
Bezier Curve Game Object for Unity
asmboom/UnityLibrary
All kinds of scripts, snippets & shaders (mainly collected from forum/answers posts)
asmboom/XJ.Unity3D.Random
Unity3D の標準ライブラリとは異なる方法で、 Xorshift を使った乱数を生成します。C#.NET のみでも動作するコードが含まれます。
asmboom/commandline
Terse syntax C# command line parser for .NET with F# support
asmboom/CommandLineParser
A library for parsing command line arguments. Written in C#, based on .NET Core.
asmboom/DS4Windows
Like those other ds4tools, but sexier
asmboom/Dxf
asmboom/fluidity
Fluidity
asmboom/GlobalGameJam2017-Assets
Our Global Game Jam 2017 contribution "Bughole Revolutions"
asmboom/HlslTools
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
asmboom/InfluenceTerrainDemo
Some experiments with zone-based terrain generation
asmboom/LightShafts
A light shafts (volumetric shadows) effect for Unity.
asmboom/MapzenGo
Pokemon Go clone using Unity3D & Mapzen/OpenStreetMap
asmboom/MarkdownMonster
An extensible Markdown Editor, Viewer and Weblog Publisher for Windows
asmboom/matcap
GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"
asmboom/NavMeshComponents
High Level API Components for Runtime NavMesh Building
asmboom/OD_CopyPasteExternal
Easily copying and pasting of geometry between 3D Applications
asmboom/PBROrbs-iOS10-SceneKit
Amazing Physically Based Rendering using the new iOS 10 SceneKit
asmboom/Popcorn
🍿 🎞 Popcorn Windows native app made in .NET/WPF
asmboom/Skinner
Special effcts with SkinnedMeshRenderer
asmboom/ubisoft-game-lab
Lumina - Ubisoft Game Lab 2016 Entry
asmboom/UBT
Behavior Trees for Unity
asmboom/Unity-ViewpointComputation
A Camera Parameters Computation Library for Unity
asmboom/Unity3D_TransparentWindow
Unity3D の背景を透過して、デスクトップの上にオーバーレイして描画するサンプルです。
asmboom/Unity5Effects
asmboom/VACC
Dust Sucker 3000
asmboom/VertexPainterProject
asdfgh
asmboom/Zenject
Dependency Injection Framework for Unity3D