GameObjectExport and shader problem
Opened this issue · 1 comments
giulianamuto commented
I installed the package in my project following the guide. When I write the export example code it fails to find GameObjectExport. As far as shaders are concerned, however, I cannot insert them into ‘Graphics’ because they are inside a package and I cannot access them.
I don't know how to do it honestly.
- glTFast version the last
- Unity Editor version 22.3.10.1
atteneder commented
Did you, by chance, forgot to reference the assembly definition glTFast.Export
in your assembly definition?
You should be able to add shaders from a package, but they might be hidden by default. Look for an eye icon that crossed. Click it to also see shaders from a package.
Lastly, glTFast version last
is not very explicit :) Please report with actual version numbers to make debugging easier on my end.
Thanks.