aurodev
Skill set includes, but is not limited to: Expertise with Ramen Noodle Mallets, Pontificating on things of which I have limited knowledge, "Designing stuff"
Dihydrogen Monoxide Awareness in CA, LLCEarth
Pinned Repositories
Alter-Native
Source code translator: from high-level language to native language (C++)
amazon-lumberyard-release-notes
The open source version of the Amazon Lumberyard release notes. You can submit feedback & requests for changes by submitting issues in this repo or by making proposed changes & submitting a pull request.
android-checkout
Library for Android In-App Billing (Version 3)
anki-3d-engine
AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more
armory
3D Game Engine for Blender
BabylonNative
Build cross-platform native applications with the power of the Babylon.js JavaScript framework
Gleed2D
Generic Level Editor 2D
GPlay3D
Cross-platform C++ 2D / 3D game engine using BGFX.
GPlayEngine
Cross-platform C++ 2D / 3D game engine.
The-Forge
The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, Switch, Stadia
aurodev's Repositories
aurodev/XNAGameStudio
The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples
aurodev/Unreal.js
Unreal.js: Javascript runtime built for UnrealEngine 4
aurodev/mono-ue.github.io
aurodev/Urho3D
Cross-platform 2D and 3D game engine.
aurodev/c2go
⚖️ A tool for transpiling C to Go.
aurodev/go-patterns
Curated list of Go design patterns, recipes and idioms
aurodev/vice
Go channels at horizontal scale (powered by message queues)
aurodev/consul
Service Discovery and Configuration Made Easy
aurodev/nano
Lightweight, facility, high performance golang based game server framework
aurodev/Unreal.js-demo
Demo project for unreal.js
aurodev/sea3d
An open-source format and tools for game developers :video_game:
aurodev/urho-samples
Samples for the Urho bindings
aurodev/CocosSharp
CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.
aurodev/libRocket
libRocket - The HTML/CSS User Interface library
aurodev/godot_terrain_plugin
3D Terrain plugin for Godot Engine
aurodev/UE4MarchingCubesGPU
GPU accelerated marching cubes algorithm in UE4 driven by a custom HLSL compute shader.
aurodev/InAppBillingPlugin
Cross-platform In App Billing Plugin for Xamarin
aurodev/SteamWrap-1
Haxe native extension for the Steam API
aurodev/VCTRenderer
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/
aurodev/game-programming-patterns
Source repo for the book
aurodev/ge
aurodev/voxelTerrain
voxel Terrain using marching cubes and transvoxel
aurodev/go-box2d-lite
Golang port of Box2d_Lite
aurodev/ParsePlatform
A plugin for Unreal Engine 4 that lets you integrate Parse.com native features into your project.
aurodev/tIDE
Tile IDE (tIDE) and xTile are an integrated solution for building tile-based games for Windows, Xbox 360 and Windows Phone 7 using Microsoft XNA 3.1 and 4.0 technology. This software is licensed under the Microsoft Public License (Ms-PL) open source agreement. Visit the project's website for more details: https://colinvella.github.io/tIDE/
aurodev/summitdb
In-memory NoSQL database with ACID transactions, Raft consensus, and Redis API
aurodev/SimpleUrhoRoomScene
A simple scene made with Blender and UrhoSharp
aurodev/ChilliSource
An open source, cross-platform game engine designed for indie developers.
aurodev/zum
Electronic boards compatible with Arduino
aurodev/lordofpomelo
the online demo of pomelo