Pinned Repositories
Akebi-GC
更新记录3.5正式版 v1.0.6 - 更新至 Genshin Impact 3.5.0 - 添加了一个 Lua 编辑器(更像是一个 Lua 运行器),按 F2 打开它! - 希望更安全?请不要修改游戏文件并在游戏文件夹外使用 Acrepi - 修复了一些问题,我相信其中之一是无限体力 v1.0.7 - 修复了鼠标移出游戏窗口的问题 - 修复了即时弓箭蓄力崩溃 - 修复了自动烹饪错误 - 修复了输入问题,例如在菜单打开后无法按住 alt 选项卡或按键 - 修复了交互式地图不检查完成的事情 - 修复了与这里无关的小问题
ChatGPT-Wrapper-For-Unity
A ChatGPT API wrapper for Unity
GameDevelopment-Study-Notes
游戏开发持续学习的笔记记录。础数学,算法,物理,渲染,设计模式,项目架构,业务处理等等。
HoudiniSamples
个人学习Houdini笔记,工程,作品
in-linehook-renderDoc
RenderdocCSVToFBX
RVO2-FixedPoint
so-vits-svc
SoftVC VITS Singing Voice Conversion
TrueSync
URPACT
URPproject
bambom's Repositories
bambom/AntiFakerAndroidChecker
设备指纹 获取真实的IMEI AndroidId 序列号 MAC地址等,Android模拟器检测,检测Android模拟器 ,作为可信DeviceID,应对防刷需求等 Android设备指纹 How to detect Android emulator
bambom/app.enfugue.ai
ENFUGUE is an open-source web app for making studio-grade images and video using generative AI.
bambom/BoatAttack
Demo Project using the Universal RP from Unity3D
bambom/Chat2DB
🔥🔥🔥AI-driven data management platform Over 1 million developers are using Chat2DB
bambom/Everwar
everwar wow game server c++ 开源魔兽世界 https://uewow.com
bambom/FSR2Unity
FSR 3.0 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.
bambom/GameFrameX
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+Xlua+ProtoBuff+MessagePack+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
bambom/GameFrameX.Admin
GameFrameX 配套的管理系统.集成了权限管理和运维管理和客户端接口对接和游戏服务器的操作
bambom/GameFrameX.Server
GameFrameX的Server部分
bambom/GameFrameX.Unity
GameFrameX的Unity版本
bambom/GenshinCelShaderURP
这是一个基于URP的开源仿原神卡通渲染项目
bambom/goblin
宝的库
bambom/GT-ToneMapping
Unity shader implementation of Gran Turismo Tonemapping.
bambom/HTFramework
Unity HTFramework, a rapid development framework of client to the unity.
bambom/KR
完整库,内部助力
bambom/LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
bambom/matcaps
Huge library of matcap PNG textures organized by color
bambom/nai_ch_wiki
Backup for https://seesaawiki.jp/nai_ch/
bambom/NetickForUnity
Netick is a C# networking solution for Unity.
bambom/OverdrawMonitor
量化检查OverDraw的工具
bambom/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
bambom/queen
bambom/ShaderReference
针对Unity的Shader参考大全
bambom/spine-runtimes
2D skeletal animation runtimes for Spine.
bambom/TextFilesForTextMeshPro
When using TextMeshPro in Unity Editor,we can create a Font Asset from a text file.Here are some text files.I think they can help you customize your own Font Asset.The more text files are coming soon.
bambom/TrinityCore
TrinityCore Open Source MMO Framework (master = 10.2.6.54499, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)
bambom/UI_RenderPipelineInLinearSpace
Unity UI Render Pipeline in Linear Color Space
bambom/Unity_URP_Planear_Shadowmap
Unity 主相机范围 扁平阴影
bambom/URP_ASE_Tutorial
Amplify Shader Editor Tutorial with Universal Render Pipeline
bambom/XCharts
A charting and data visualization library for Unity. Unity数据可视化图表插件。