benblack769
I solve hard problems in decision making/AI, software engineering, and computer systems using the most robust tools at hand.
Pinned Repositories
GraphOptimizer
A experimental startup time program optimizer for neural networks and other iterative algorithms.
hyperparam-opt
Multifidelity hyperparameter optimization for machine learning and multi-scale algorithms
large-battles-web
A browser based multiplayer turn based strategy game with an emphasis on both tactics and economy.
lc0-stockfish-hybrid
A hybrid engine leveraging the strengths of both lc0 and stockfish
quicksync
A data synchronization tool designed for remote desktop work.
rlflow
Abstractions and demos for a multicore and distributed RL framework
sound-eval
An unsupervised neural network model that creates embedding with properties similar to doc-to-vec but for audio files.
Multi-Agent-ALE
The Arcade Learning Environment (ALE) -- a platform for AI research.
PettingZoo
An API standard for multi-agent reinforcement learning environments, with popular reference environments and related utilities
reward-surfaces
benblack769's Repositories
benblack769/lc0-stockfish-hybrid
A hybrid engine leveraging the strengths of both lc0 and stockfish
benblack769/rlflow
Abstractions and demos for a multicore and distributed RL framework
benblack769/quicksync
A data synchronization tool designed for remote desktop work.
benblack769/hyperparam-opt
Multifidelity hyperparameter optimization for machine learning and multi-scale algorithms
benblack769/large-battles-web
A browser based multiplayer turn based strategy game with an emphasis on both tactics and economy.
benblack769/MA-ALE2
benblack769/midi_viewer
Code that converts MIDI files to text, runs word-to-vec on it an analysis tool for the resulting vectors.
benblack769/sound-eval
An unsupervised neural network model that creates embedding with properties similar to doc-to-vec but for audio files.
benblack769/ssh-scheduler
benblack769/atari-tabular-rl
benblack769/audiosearch
benblack769/benblack769.github.io
A website with some writeups of mine.
benblack769/cas-offinder
An ultrafast and versatile algorithm that searches for potential off-target sites of CRISPR/Cas-derived RNA-guided endonucleases.
benblack769/cas-offinder-rust
Testing at the moment, not working yet
benblack769/city_gen
Viewer for a greedy transportation planning algorithm.
benblack769/graph-notes
A HTML based interactive knowledge graph for communicating highly complex relationships.
benblack769/hashlife-rust
benblack769/headerlib
c++ template library
benblack769/homeworks
benblack769/old-reward-surfaces
Original version of reward surfaces.
benblack769/PaddleOCR
Awesome multilingual OCR toolkits based on PaddlePaddle (practical ultra lightweight OCR system, support 80+ languages recognition, provide data annotation and synthesis tools, support training and deployment among server, mobile, embedded and IoT devices)
benblack769/ptb_game_solver
A research project investigating the success of population based training to solve two player games
benblack769/pymarl
Python Multi-Agent Reinforcement Learning framework
benblack769/qtwargame
Turn based strategy game of my own design.
benblack769/reward-surfaces
benblack769/rl_lesson
benblack769/robotics_project
code to build enviornment plus artificial intelligence
benblack769/segment-anything
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
benblack769/small_projs
A collection of projects too insignificant to clutter my main github page. Some of them are rather interesting, though.
benblack769/tournament-evaluation
Course project for 828M examining practical problems with evaluation methods (average score, Nash, AphaRank) for games.