bigcomma's Stars
NVIDIA/Cosmos
Cosmos is a world model development platform that consists of world foundation models, tokenizers and video processing pipeline to accelerate the development of Physical AI at Robotics & AV labs. Cosmos is purpose built for physical AI. The Cosmos repository will enable end users to run the Cosmos models, run inference scripts and generate videos.
microsoft/TRELLIS
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".
yerfor/Real3DPortrait
Real3D-Portrait: One-shot Realistic 3D Talking Portrait Synthesis; ICLR 2024 Spotlight; Official code
NJU-PCALab/STAR
STAR: Spatial-Temporal Augmentation with Text-to-Video Models for Real-World Video Super-Resolution
wileewang/TransPixar
Stability-AI/stable-point-aware-3d
SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images
bytedance/X-Portrait
Source code for the SIGGRAPH 2024 paper "X-Portrait: Expressive Portrait Animation with Hierarchical Motion Attention"
mayuelala/FollowYourEmoji
[Siggraph Asia 2024] Follow-Your-Emoji: This repo is the official implementation of "Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animation"
neeek2303/EMOPortraits
Official implementation of EMOPortraits: Emotion-enhanced Multimodal One-shot Head Avatars
facebookresearch/uco3d
Uncommon Objects in 3D dataset
audi/MeshGPT
MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers
kfirgoldberg/ConceptLab
Official Implementation for "ConceptLab: Creative Generation using Diffusion Prior Constraints"
kohya-ss/musubi-tuner
eth-ait/MultiPly
MultiPly: Reconstruction of Multiple People from Monocular Video in the Wild (CVPR2024 Oral)
postech-ami/Paint-it
[CVPR'24] Official PyTorch Implementation of "Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering"
IgorAherne/trellis-stable-projectorz
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".
Srameo/LE3D
[NeurIPS 2024] HDR 3D Scene Editing!
mbzuai-metaverse/VOODOO3D-official
Official implementation for the paper "VOODOO 3D: Volumetric Portrait Disentanglement for One-Shot 3D Head Reenactment"
iamNCJ/DiLightNet
Official Code Release for [SIGGRAPH 2024] DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generation
tobias-kirschstein/gghead
[SIGGRAPH ASIA '24] GGHead: Fast and Generalizable 3D Gaussian Heads
SimonGiebenhain/MonoNPHM
[CVPR 2024 Highlight]
sdbds/TRELLIS-for-windows
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".
Roblox/FlashTex
FlashTex: Fast Relightable Mesh Texturing with LightControlNet
KeyuWu-CS/MonoHair
Code of MonoHair: High-Fidelity Hair Modeling from a Monocular Video
genforce/JOSH
y-zheng18/PhysAvatar
Official repo for PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations, ECCV 2024
nsarafianos/Garment3DGen
VirtualFilmStudio/Cinetransfer
bytedance/OHTA
[CVPR2024] OHTA: One-shot Hand Avatar via Data-driven Implicit Priors
ShmuelRonen/ComfyUI-HunyuanVideoSamplerSave
A ComfyUI custom node implementation for optimized video generation and motion effects, designed to work with Hunyuan text-to-video models.