Issues
- 2
- 5
跪求兼容Unity 2017版本
#9 opened by optimisez - 1
关于引用计数的问题
#7 opened by GITHUB243884919 - 3
打PC的包测试http链接很快就判断为超时了
#16 opened by m969 - 1
[注意事项和项目使用常见问题]中存在的问题
#15 opened by EnjoyLife24 - 4
稳定性
#14 opened by douyouyisi - 1
public bool UpdateToRemoveFiles(ResListFile.ResDiffInfo[] newDiffInfos) 这个函数 的变量delMd5List 永远为空?
#13 opened by ww386362087 - 5
- 2
请问 我 如果不希望resources下的某个文件或者某个文件夹不被打包怎么做
#6 opened by 867344633 - 5
请问我如何通过资源名获取包含这个资源的assetbundle
#5 opened by 867344633 - 4
- 3
关于依赖
#2 opened by lzl306567385 - 2
ResInstDestroy
#1 opened by mashaomin - 4
读取AssetBundle
#4 opened by mzwhzzh - 1
请问现在支持UGUI的图集打包和读取吗?
#18 opened by huangqi630 - 1
- 1
ios真机测试资源更新失败几次后就不更新了
#17 opened by m969 - 1
关于编译csharp功能
#11 opened by justinlm - 0
xbuid.bat这个批处理是不是忘记上传了
#10 opened by justinlm - 1