binhnguyen86
Full Stack Game Senior Engineer At KIXEYE Hackerearth Account: https://www.hackerearth.com/@ngthaibinh86
https://www.linkedin.com/company/kixeye/Vietnam
Pinned Repositories
2D_IsoTilemaps
AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
AxieTest
dungerun
my first game
EntityComponentSystemSamples
game-test-01
HexagonGenerator
This is how I implement the procedural generating Hexagon Map in Hexagon shape
HexagonMapPathFinding
This is simple solution for A* pathfinding on a Hexagon Map in Hexagon shape
My-cms
pyrocms
PyroCMS is a CMS built using the CodeIgniter PHP framework with modularity in mind. Lightweight, themeable and dynamic.
binhnguyen86's Repositories
binhnguyen86/HexagonMapPathFinding
This is simple solution for A* pathfinding on a Hexagon Map in Hexagon shape
binhnguyen86/HexagonGenerator
This is how I implement the procedural generating Hexagon Map in Hexagon shape
binhnguyen86/My-cms
binhnguyen86/pyrocms
PyroCMS is a CMS built using the CodeIgniter PHP framework with modularity in mind. Lightweight, themeable and dynamic.
binhnguyen86/2D_IsoTilemaps
binhnguyen86/AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
binhnguyen86/AxieTest
binhnguyen86/dungerun
my first game
binhnguyen86/EntityComponentSystemSamples
binhnguyen86/game-test-01
binhnguyen86/HackerRank
Just my hackerRank challenge solutions
binhnguyen86/pushing-unity
binhnguyen86/Svelto.ECS
Svelto ECS C# Entity Component System
binhnguyen86/Tutorial
binhnguyen86/UnityTutorials-BehaviourTrees
The code for a short tutorial on how to create a simple guard AI using behaviour trees in Unity/C# (in text or video format)!
binhnguyen86/VNGFps
binhnguyen86/XDebug
A remote debug tool for unity game