binji
Previously @WebAssembly @chromium @v8 @google. NaCl... Some games back in the day, but nothing you'd find on here.
Oakland, CA
Pinned Repositories
binjgb
Gameboy emulator implemented in C, that also runs in the browser
binjnes
NES emulator implemented in C, that also runs in the browser
llvm-project
This is the canonical git mirror of the LLVM subversion repository. The repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.
love-nacl
Port of LÖVE to Native Client
pokegb
A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.
porklike.gb
Gameboy Port of LazyDevs' Porklike
raw-wasm
Raw WebAssembly demos
smolnes
NES emulator in <5000 bytes of C
wasm-clang
Running Clang/LLD in WebAssembly Demo
binji's Repositories
binji/pokegb
A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.
binji/smolnes
NES emulator in <5000 bytes of C
binji/binjgb
Gameboy emulator implemented in C, that also runs in the browser
binji/raw-wasm
Raw WebAssembly demos
binji/wasm-clang
Running Clang/LLD in WebAssembly Demo
binji/porklike.gb
Gameboy Port of LazyDevs' Porklike
binji/llvm-project
This is the canonical git mirror of the LLVM subversion repository. The repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.
binji/binjnes
NES emulator implemented in C, that also runs in the browser
binji/wasmsummit2021-talk
Slides for my WebAssembly Summit 2021 Talk
binji/binji.github.io
binji/bitmix
Mixing 4-/8-/16-bit values using only multiply/and/shift
binji/naclports
clone of https://chromium.googlesource.com/external/naclports.git
binji/oss-fuzz
OSS-Fuzz - continuous fuzzing of open source software.
binji/pajama
binji/variant-lite
variant lite - A C++17-like variant, a type-safe union for C++98, C++11 and later in a single-file header-only library
binji/virgil-chip8
chip8 simulator in virgil
binji/8cc
A Toy C Compiler
binji/emscripten
Emscripten: An LLVM-to-JavaScript Compiler
binji/NTSC-CRT
NTSC encoding/decoding in C89 using only integers and fixed point math. Can be used as an image filter for games or real-time applications.
binji/simfun
binji/wasm4
Build retro games using WebAssembly for a fantasy console.
binji/wassembler
binji/bazel-toolchain
LLVM toolchain for bazel
binji/bazel_clang_tidy
Run clang-tidy on Bazel C++ targets directly, efficiently, with caching enabled
binji/espeak-ng
eSpeak NG is an open source speech synthesizer that supports more than hundred languages and accents.
binji/minivorbis
Single-file port of libogg and libvorbis for decoding ogg sound files.
binji/ninjapad
binji/piper
A fast, local neural text to speech system
binji/piper-phonemize
C++ library for converting text to phonemes for Piper
binji/v6502r
visual6502 remixed