Issues
- 0
Inverted panning
#58 opened by StudioGuma - 1
OAM priority calculation
#54 opened by taylorplewe - 0
- 0
Bf em
#55 opened by dallastxbryanr - 6
Unmatched malloc/free in `emulator_delete`
#52 opened by paladin-t - 3
Cube Raider doesn't work as expected
#50 opened by dag7dev - 4
Fatass Tracker doesn't work
#49 opened by dag7dev - 1
Integrate changes from daid/binjgb
#47 opened by binji - 5
Huge RAM usage.
#46 opened by welovfree - 2
- 4
Rejects ROMs as invalid
#43 opened by basxto - 2
having trouble with embedding
#42 opened by teddblue - 4
- 2
- 9
Lost Save Files
#23 opened by ChefFloyardee - 1
make fails because of the ImGui
#21 opened by UgurcanAkkok - 1
Read sym file
#34 opened by jendrikw - 1
Implement debug messages
#35 opened by jendrikw - 1
- 2
Joypad interrupt does not fire
#25 opened by pinobatch - 2
Scaling is uneven
#26 opened by pinobatch - 2
Run Boot Rom
#24 opened by hevey - 15
Browser Pre-Load Rom
#22 opened by ChefFloyardee - 7
Missing Z flag after add operation
#20 opened by gitendo - 2
Force DMG mode?
#18 opened by gregkatz - 7
Segmentation fault when trying to run on OSX
#16 opened by aconbere - 1
Initialize memory with random values
#14 opened by tobiasvl - 0
Support CGB
#6 opened by binji - 0
Incorrect CGB sprite priority
#13 opened by ISSOtm - 2
- 3
"Black" screen in debugger
#11 opened by sergey-koryshev - 1
SDL_INIT_EVERYTHING is not needed
#9 opened by h3nnn4n - 1
Graphics bug in Sagaia
#8 opened by binji - 0
Implement proper mode3 behavior
#7 opened by binji - 1
Implement `STOP` instruction
#2 opened by binji - 1
sound buffer underflow at start
#1 opened by binji - 1
Fix DMA access rules
#4 opened by binji - 1
Implement proper instruction timing
#3 opened by binji - 0