if use_bouncing_server is true, we can't connect with the GameController
johagge opened this issue · 1 comments
johagge commented
When the variable "use_bouncing_server" is set to true, my robot does not connect in the GameController. By changing it to false, my robot manages to connect.
Expected behavior
The robot should be able to connect, when the variable is set to true (as that is the default setting)
Current behavior
The robot does not successfully connect to the GameController.
Steps to Reproduce
- start webots with
./webots ./projects/samples/contests/robocup/worlds/robocup.wbt
- start our robot stack with
rosrun wolfgang_robocup_api start.sh offense 0
- We can't connect
- change use_bouncing_server in game.json in the webots folder to false
- restart both
- We can connect
...
Context (Environment)
- RViz
- Simulator
- Robot
- Local
Possible Solution
timonegk commented
Apparently, this is normal when the udp bouncer and the game controller are running on the same host.