/CityScaper

A test project using Wave Function Collapse to procedurally generate maps

Primary LanguageShaderLabMIT LicenseMIT

CityScaper

version engine

An experimental project for using Wave Function Collapse to procedurally generate city maps. Made in Unity.

Play Now

Download the application for free on Windows, Mac and Linux from: https://dispixel.itch.io/cityscaper

Features

Sandbox Tools

A sandbox world with multiple parameters to generate unique and random worlds with the wave function collapse algorithm.

Exploration

Explore your randomly generated worlds with a first person free flying camera to get the perfect view of the action.

Reference

https://github.com/mxgmn/WaveFunctionCollapse

Credit

This project uses 3D assets provided for free by Kenny.