An experimental project for using Wave Function Collapse to procedurally generate city maps. Made in Unity.
Download the application for free on Windows, Mac and Linux from: https://dispixel.itch.io/cityscaper
A sandbox world with multiple parameters to generate unique and random worlds with the wave function collapse algorithm.
Explore your randomly generated worlds with a first person free flying camera to get the perfect view of the action.
https://github.com/mxgmn/WaveFunctionCollapse
This project uses 3D assets provided for free by Kenny.