/Project-Ronin

UCLA ACM Studio SRS 2022

Primary LanguageC#

Project-Ronin

Summary

Ronin is a fast-paced rogue-like that leverages detailed art and sound design to make the player feel like a legendary sword master developed. This project was developed in Unity and created in collaboration with 14 other students as part of UCLA ACM Studio's annual 20-week student-led game development projects. For those who'd like to try out the game, it can be found here!

Credits

Here is a list of the developers who have contributed to this project!

  • Aaron Isara - Team Lead, Programming
  • Peter Sutarjo - Team Lead, Art, Programming
  • Desmond Anderson - Modeling
  • Austin Burkett - Music, SFX
  • Anthony Chen - Modeling, Programming
  • Daniel Jaffe - Programming
  • Celebi Law - Programming
  • Joanne Lee - 2D Art
  • Polly Ren - Programming
  • Alex Stavedahl - Programming
  • Madhavi Vivek - 2D Art
  • Ryan Vuong - Programming
  • Johnny Wan - Programming
  • Sharon Zhao - Writing
  • Lily Zhou - 2D Art