Pinned Repositories
DQN-Navigation
Obstacle Field Navigation with Deep Q Learning (DQN)
DQN_SR
Count based exploration with the successor representation for Unity ML's Pyramid
Gridworld
Implementation of various Reinforcement Learning algorithms for the Gridworld game described in the Sutton/Barto book "Reinforcement Learning, An Introducion"
icm
Intrinsic Curiosity Module (ICM) + PPO on the Pyramid and PushBlock environment.
MADDPG_Tennis
Multi Agent Tennis Players with Multi Agent Deep Deterministic Policy Gradient (MADDPG)
parc
A small clean library for reinforcement learning using pytorch, designed for simplicity and efficiency.
PPO-Reacher_UnityML
Implementation of Proximal Policy Optimization to parallel Reacher environment in UnityML.
PPO_Reacher
Robotics Arm Control in Unity ML with Proximal Policy Optimization (PPO)
SVM-for-Trading
Predictability of Support Vector Machines to forecast stock prices: comparing different Kernel functions in stock prediction
Visibility_Algorithms
A series of visibility algorithms using ray-casting techniques written in JavaScript
bonniesjli's Repositories
bonniesjli/DQN_SR
Count based exploration with the successor representation for Unity ML's Pyramid
bonniesjli/PPO_Reacher
Robotics Arm Control in Unity ML with Proximal Policy Optimization (PPO)
bonniesjli/MADDPG_Tennis
Multi Agent Tennis Players with Multi Agent Deep Deterministic Policy Gradient (MADDPG)
bonniesjli/parc
A small clean library for reinforcement learning using pytorch, designed for simplicity and efficiency.
bonniesjli/icm
Intrinsic Curiosity Module (ICM) + PPO on the Pyramid and PushBlock environment.
bonniesjli/SVM-for-Trading
Predictability of Support Vector Machines to forecast stock prices: comparing different Kernel functions in stock prediction
bonniesjli/PPO-Reacher_UnityML
Implementation of Proximal Policy Optimization to parallel Reacher environment in UnityML.
bonniesjli/DQN-Navigation
Obstacle Field Navigation with Deep Q Learning (DQN)
bonniesjli/Gridworld
Implementation of various Reinforcement Learning algorithms for the Gridworld game described in the Sutton/Barto book "Reinforcement Learning, An Introducion"
bonniesjli/Visibility_Algorithms
A series of visibility algorithms using ray-casting techniques written in JavaScript
bonniesjli/dm_control
DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
bonniesjli/DQN_PER
Parallel dqn per (Deep Q Learning with Experience Replay)
bonniesjli/MADDPG-Tennis_UnityML
Implementation of Multi Agent DDPG in the Tennis environment in UnityML
bonniesjli/Papers
bonniesjli/pytorch_ppo_rl
bonniesjli/quantumcircuit
bonniesjli/sac_walker