University of Pennsylvania, CIS 565: GPU Programming and Architecture
Dhruv Karthik: LinkedIn
Tested on: Windows 10 Home, Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, 16GM, GTX 2070 - Compute Capability 7.5
In this project, we use the DXR Ray Tracing pipeline in order to render procedural geometry, ray traced, in real time. Below is the pipeline required for DXR Ray tracing.
Below is a performance analysis compairng ray depth vs FPS