/The-Lobby

Map for Garry's Mod. Created with Hammer++ Build 8868

Primary LanguageLuaMIT LicenseMIT

The Lobby

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Information

The Lobby is a destructible map for Garry's Mod. You have the ability to destroy absolutely everything, right down to the props.
Destructibility is simulated by a physics engine called Digital Molecular Matter, aka DMM.

The map was originally created by robixn in 2010 year.

For a comfortable game we recommend the Chromium x64 version of the game along with the installed enhanced physics engine VPhysics Jolt.

Map name: phys_lobby
Bind to restore: bind <key> gmod_admin_cleanup
For example, i used "del" key
You can also simply type gmod_admin_cleanup in the console

Installation

Method 1

Method 2

Recommendation for better performance

If you have a licensed version of Garry's Mod, switch to the beta branch named "x86-64 - Chromium + 64-bit binaries"
(Garry's Mod -> Properties -> Beta Versions -> "x86-64 - Chromium + 64-bit binaries")

Q: What's that for?
A: To support the improved physics engine "VPhysics Jolt"

VPhysics-Jolt Installation

  • Download ZIP archive from this link
    How? How?
  • Extract the downloaded archive into folder "bin" in Garry's Mod game directory

If you have a non-licensed version of the game, you will have to suffer lags

Acknowledgements

Highly recommend VPhysics Jolt for best performance!
Thanks a lot to Nicolai Seven for providing a great addon on destructible props for Half-Life 2 and CS:Source

Media

The Lobby

For Developers

Download or clone the repository
Specify the path "lobby" "C:\Documents\GitHub\The-Lobby\lobby" in the mount.cfg file for Garry's Mod

Future changelist

Features

  • Functional elevator
  • Add skybox
  • New rooms on the first floor
  • Staircase landing
  • New radio station
  • Second floor
  • Basement
  • Bathroom

Improvements

  • Hilly terrain on the street
  • Soundscape outside is more vibrant
  • Redesign main entrance #9
  • Expanded gaming area
  • The building's electrical supply has been reimagined #8
  • Other buildings have received a new appearance

Fixed

  • Call from Mr. Oizo ends correctly #14
  • Static_prop's don't flying, for example #7
  • All textures invisible to the player have been painted with nodraw
  • Models exit_ceiling.mdl and vending_machine.mdl they have disabled textures #4
  • Model moneypallet_washerdryer.mdl doesn't generate errors in the console #5
  • Music stops when the radio receiver is destroyed #3
  • Conflict materials with addon Half-Life 2 HD Enhancement Project #16

Removed

  • Unused weapons weapon_rpg, weapon_357 and weapon_shotgun #6
  • Music from the radio #1