Four connect logic to use in any other project.
You can use pypi to install:
Download this package and then run pip in the downloaded folder:
cd connect_four
pip install .
To create a new game simple create a new instance of the ConnectFour
-class.
You can also configure the size of your game, the starting player and the
number of player. The default is a 7*6 board with 2 players where player "1"
starts:
import connect_four
cf = connect_four.ConnectFour(columns=7, rows=6, starting_player=1)
You can then call cf.step(...)
to play the next piece, it gets the player and the column as parameter. A game could look like this:
cf.step(1, 3)
cf.step(2, 3)
cf.step(1, 4)
cf.step(2, 4)
cf.step(1, 4)
You need to check if one of the players won manually after each step:
>>> import connect_four
>>> cf = connect_four.ConnectFour(columns=7, rows=6, starting_player=1)
>>> cf.step(1, 3)
>>> cf.step(2, 3)
>>> cf.step(1, 4)
>>> cf.step(2, 4)
>>> cf.step(1, 5)
>>> cf.step(2, 5)
>>> cf.won()
None
>>> cf.step(1, 6)
>>> cf.won()
1
If a player won it returns the players number, while the game is undecided it
returns None
.
If all tiles are played (there are no free spots left) the game is called a draw and the won
function returns -1
.
For debugging you can always print the current board:
>>> print(cf.print_board())
# +-------+
# |0000000|
# |0000000|
# |0000000|
# |0000100|
# |0002200|
# |0001100|
# +-------+
To start a new game (empty the board and reset the starting player) call
cf.restart_game()
.