brunocapdevila's Stars
GooTechnologies/goojs
3D WebGL engine.
cujojs/rest
RESTful HTTP client for JavaScript
cinder/Cinder
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
RicoP/webgl.d.ts
A WebGL definition file for TypeScript
BabylonJS/Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
tconkling/flump
Exports Flash .FLAs to GPU-friendly formats
BonsaiDen/JavaScript-Garden
A collection of documentation about the most quirky parts of the JavaScript language.
jadbox/IsoHill-Game-Engine
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
elsassph/starling-imagebatch
Optimized Image batching for Starling.
GrupoW/as3-Sound-Manager
this is an upgrated version of the Sound Manager Class from Matt Przybylski. See http://evolve.reintroducing.com/2011/01/06/as3/as3-soundmanager-v1-4/
Matan/AssetLoader
Multi file/asset loader for AS3 built on AS3Signals.
biggerboat/navigator-as3
A tiny yet powerful library to deal with navigation and flow in your ActionScript projects