A GitHub Action to build and archive Unity exported xcode projects.
Note
The main goal of this action to to take what is provided from Unity, archive, sign, notarize and package it to be directly uploaded to the Apple app store or steam.
steps:
- uses: buildalon/unity-xcode-builder@v1
id: xcode-build
with:
project-path: '/path/to/your/build/output/directory'
app-store-connect-key: ${{ secrets.APP_STORE_CONNECT_KEY }}
app-store-connect-key-id: ${{ secrets.APP_STORE_CONNECT_KEY_ID }}
app-store-connect-issuer-id: ${{ secrets.APP_STORE_CONNECT_ISSUER_ID }}
team-id: ${{ secrets.APPLE_TEAM_ID }}
- run: |
echo ${{ steps.xcode-build.outputs.executable }}
ls -al ${{ steps.xcode-build.outputs.output-directory }}
This action requires several secrets that need to be setup in the repository or organization's action secret store.
APP_STORE_CONNECT_KEY
: The App Store Connect API AuthKey_*.p8 key encoded as base64 string.APP_STORE_CONNECT_KEY_ID
: The App Store Connect API key id.APP_STORE_CONNECT_ISSUER_ID
: The issuer ID of the App Store Connect API key.
Tip
You can easily encode a file to base64 using the following command in linux, mac, or windows bash terminal:
openssl base64 -in ./AuthKey_*.p8 -out ./AuthKey_*.txt
name | description | required |
---|---|---|
xcode-version |
The version of Xcode to use for building the Xcode project. | Defaults to the latest version of Xcode on the runner. |
project-path |
The directory that contains the exported xcode project from Unity. | Defaults to searching the workspace for .xcodeproj |
app-store-connect-key |
The App Store Connect API AuthKey_*.p8 key encoded as base64 string. | true |
app-store-connect-key-id |
The App Store Connect API key id. | true |
app-store-connect-issuer-id |
The issuer ID of the App Store Connect API key. | true |
certificate |
Exported signing certificate.p12 encoded as base64 string. Overrides the automatic signing in Xcode. | Defaults to Automatic signing. |
certificate-password |
The password for the exported certificate. | Required if certificate is provided. |
signing-identity |
The signing identity to use for signing the Xcode project. | Parsed from the certificate if not provided. |
provisioning-profile |
The provisioning profile to use as base64 string. Use when manually signing the Xcode project. | Defaults to Automatic signing. |
provisioning-profile-name |
The name of the provisioning profile file, including the type to use for signing the Xcode project. Must end with either .mobileprovision or .provisionprofile . |
Required if provisioning-profile is provided. |
team-id |
The team ID to use for signing the Xcode project. | Defaults to parsing team ID from certificate if provided. |
bundle-id |
The bundle ID of the Xcode project. Overrides the value in the exported Unity project. | Defaults to parsing bundle ID from .xcodeproj . |
configuration |
The configuration to build the Xcode project with. | Defaults to Release . |
scheme |
The scheme to use when building the xcode project. | false |
destination |
The destination to use when building the xcode project. | Defaults to 'generic/platform={platform}'. |
platform |
The platform to build for. Can be one of iOS , macOS , tvOS , visionOS . |
Defaults to parsing platform from .xcodeproj . |
export-option |
The export option to use for exporting the Xcode project. Can be one of app-store , steam , ad-hoc , package , enterprise , development , developer-id , mac-application . |
Defaults to development |
export-option-plist |
The path to custom export option plist file to use when exporting the Xcode project. | Overrides export-option . |
entitlements-plist |
The path to custom entitlements plist file. | Generates default hardened runtime entitlements if not provided. |
notarize |
Whether to notarize the exported Xcode project. | Defaults to true if export-option === steam . |
executable
: Path to the exported archive executable.output-directory
: The path to the export output directory.