Not reflecting Blueprint Changes(Unreal editor) in the pygame window when running Scenario Runner
chirudeep001 opened this issue · 0 comments
Describe our question or idea
I am trying to add vehicle sound using the Unreal Editor and making necessary changes in the blueprint of the car. I can see the changes in the editor but when i run the scenario runner with manual control i could not see the changes that are made in the editor.
since pygame opens up automatically when i run the scenario runner is this normal or is there posibility to run the scenario runner and manual control within the server window.
In the above picture you can see the car without the door and also the sign board at the back. So when i run the scenario runner i am using the modified car as ego vehicle and it has all the doors, while i can see the sign board that i have modified in the map.
Desktop (please complete the following information):
- OS: Windows
- CARLA Version: 0.9.15
- Python Version : 3.7
- Scenario Runner Version: 0.9.13