carlosgmartin's Stars
eriklindernoren/ML-From-Scratch
Machine Learning From Scratch. Bare bones NumPy implementations of machine learning models and algorithms with a focus on accessibility. Aims to cover everything from linear regression to deep learning.
OpenRCT2/OpenRCT2
An open source re-implementation of RollerCoaster Tycoon 2 🎢
DLR-RM/stable-baselines3
PyTorch version of Stable Baselines, reliable implementations of reinforcement learning algorithms.
google-deepmind/open_spiel
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
hill-a/stable-baselines
A fork of OpenAI Baselines, implementations of reinforcement learning algorithms
Farama-Foundation/Minigrid
Simple and easily configurable grid world environments for reinforcement learning
jonathan-laurent/AlphaZero.jl
A generic, simple and fast implementation of Deepmind's AlphaZero algorithm.
oeway/pytorch-deform-conv
PyTorch implementation of Deformable Convolution
vekatze/neut
A functional programming language with static memory management
mikolalysenko/l1-path-finder
🗺 Fast path planning for 2D grids
CEA-LIST/Cingulata
Cingulata (pronounced "tchingulata") is a compiler toolchain and RTE for running C++ programs over encrypted data by means of fully homomorphic encryption techniques.
EricSteinberger/Deep-CFR
Scalable Implementation of Deep CFR and Single Deep CFR
tansey/pycfr
A python implementation of Counterfactual Regret Minimization for poker
Farama-Foundation/MicroRTS-Py
A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)
cair/deep-rts
A Real-Time-Strategy game for Deep Learning research
greydanus/baby-a3c
A high-performance Atari A3C agent in 180 lines of PyTorch
facebookresearch/minirts
We release dataset collected for our research, code that implement neural network models described in the paper, and scripts to reproduce all of our results, and visualization tool for visualize dataset.
simonmeister/pysc2-rl-agents
StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C)
EricSteinberger/DREAM
Scalable implementation of DREAM - Deep RL for multi-agent imperfect information games
amilkh/cs230-fer
willvousden/ptemcee
A parallel-tempered version of emcee.
peterlefanulumsdaine/general-type-theories
A (formalised) general definition of type theories
SkafteNicki/ddtn
Repository for our upcoming code, that we used for our "Deep diffeomorphic transformer networks" paper (Accepted to CVPR 2018). Will be update during the spring of 2018.
Stefan-Endres/shgo
Simplicial Homology Global Optimization
skario/CFRPlusMatrix
Bam4d/python-microRTS
A python client library for microRTS.
pranz24/A3C-GRU
A3C Algorithm for classic Atari games
gzanella/barker
Code for the paper Livingstone and Zanella (2019) "On the robustness of gradient-based MCMC"
lucas-schuermann/webxr-raytracer
A lightweight WebXR GLSL raytracer built for real-time visualization of a black hole in VR
camall3n/atari-MAC
Atari experiments for Mean Actor-Critic