Pinned Repositories
api-testing-with-httparty
A sample project showing some examples of api test automation using Cucumber and HTTParty
docker-chrome-browser-ux-metrics
A Docker container running chrome-headless with lighthouse
flickering-light-example-project
an Unity sample project for the flickering light script
godot-4-signals-strings-benchmark
godot-cooldown-issue
godot-simple-space-invaders
nodejs-restify-api
a simple mvc nodejs restify API example
pushdown-automata-gml
a pushdown automata with GML
re-header
re:header - A simple Google Chrome extension to set request headers for test automation
unity-finite-state-machine
cassioKenji's Repositories
cassioKenji/flickering-light-example-project
an Unity sample project for the flickering light script
cassioKenji/docker-chrome-browser-ux-metrics
A Docker container running chrome-headless with lighthouse
cassioKenji/re-header
re:header - A simple Google Chrome extension to set request headers for test automation
cassioKenji/godot-simple-space-invaders
cassioKenji/pushdown-automata-gml
a pushdown automata with GML
cassioKenji/2DPlatformer-Tutorial
A 2D Platform Controller in Unity
cassioKenji/awesome-readme
A curated list of awesome READMEs
cassioKenji/cukestart
cassioKenji/docker-sinatra-mongoid-skeleton
A web application skeleton for a dockerized Ruby Sinatra over Puma via Foreman app, backed by MongoDB via Mongoid driver
cassioKenji/exleongame
cassioKenji/faker
A library for generating fake data such as names, addresses, and phone numbers.
cassioKenji/ffaker
Faker refactored.
cassioKenji/forgery
Easy and customizable generation of forged data.
cassioKenji/gifs
cassioKenji/gosu-ruby
a cinematic-platformer game with the Gosu
cassioKenji/jarvis
Ruby gem to handle Blazemeter tests from command-line
cassioKenji/love2d-game-study
cassioKenji/sinatra-template
A base Sinatra application template with DataMapper, and RSpec. Just fork and build.
cassioKenji/site_prism
A Page Object Model DSL for Capybara
cassioKenji/smash-bar
cassioKenji/Unity-2D-Platformer-Controller
A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support.