Pinned Repositories
Acun3D
A C++ 3D software renderer supporting phong shading, MD2 loading and animation
better_tactics
Chess tactics trainer with spaced repetition
coment
A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)
dreamfield
A ps1-aesthetic 3D first-person RPG I'm making in Rust, see twitter for screenshots
logwatcher
A fully dynamic IRC stats generator for irssi logfiles
ntsc-emulator
An emulation of NTSC RF signal encoding and decoding, for cool visual effects
Planning
A simple goal oriented action planning (GOAP) implementating in C++ - it's probably bad, but it might be useful
RealTimeMeshSlicing
Real time mesh slicing demo - Visual Studio 2012/Win32
tyke
My haskell reactive-banana/lambdacube game/rendering playground with fast minecraft-style terrain generation and rendering
VolumeRender
A sparse voxel octree raytracer written in CUDA that is capable of considering refraction through heterogeneous volumes - dissertation project
catchouli's Repositories
catchouli/better_tactics
Chess tactics trainer with spaced repetition
catchouli/VolumeRender
A sparse voxel octree raytracer written in CUDA that is capable of considering refraction through heterogeneous volumes - dissertation project
catchouli/dreamfield
A ps1-aesthetic 3D first-person RPG I'm making in Rust, see twitter for screenshots
catchouli/motion_detect_record
wip project for detecting motion with opencv and recording it
catchouli/ntsc-emulator
An emulation of NTSC RF signal encoding and decoding, for cool visual effects
catchouli/askama_axum_example
catchouli/bevyfield
dreamfield bevy example
catchouli/cat.bio
The source code and build system for my personal/portfolio site cat.bio
catchouli/cat_watch
My own personal watch app for bangle.js
catchouli/catchouli
My GitHub profile's README.md
catchouli/chicken-cam
The "source code" to https://chicken-cam.talkhaus.com/
catchouli/dreamfield-template
A template for using the ps1-style rendering engine I made for 'dreamfield' to make a game
catchouli/dreamfield_engine
Backend/engine components for Dreamfield
catchouli/Galaxy
A simple (and messy) galaxy and gravity simulator in rust
catchouli/glTF-Blender-IO
Blender glTF 2.0 importer and exporter
catchouli/index.talkhaus.com
the index page for talkhaus sites
catchouli/KingsFieldRE
King's Field (II) Reverse Engineering Tools and Documentation
catchouli/mun
Source code for the Mun language and runtime.
catchouli/my-rust-vimrc
my rust vimrc
catchouli/rena.talkhaus.com
my website at rena.talkhaus.com
catchouli/Roogle
a search engine for talkhaus sites
catchouli/std140.rs
GLSL interface block memory, layed-out according to the std140 convention, represented as Rust structs.
catchouli/subsynth
A simple subtracting synthesizer I'm working on..
catchouli/talkhausfansubs.talkhaus.com
the source code for talkhausfansubs.talkhaus.com
catchouli/three.js
JavaScript 3D Library.
catchouli/traste
A rust ray tracer (wip)
catchouli/tubearchivist-plex-symlinker
catchouli/tunnels
catchouli/wordie
Prototype and benchmark framework for testing learning/SRS (Spaced Repetition) algorithms, with the goal to make learning languages more efficient
catchouli/WorldGen
The start of a world generator using voronoi diagrams and fortune's algorithms, abandoned for rust version